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of letting your lane partners much more durable in battles is awesome...
getting stacks for your soulstealer is pretty easy with this build too,
so you'll have pretty nice heals even during early mid game,
and you'll also be able to push a little, defend your turret(s) pretty easily
and lower your opponents health with Infuse by a lot, if you use it correctly...
But yeah, your success depends on your team,
if they're not good enough, you're screwed.
Thanks for sharing this awesome build, I'll keep testing it ^ ^
Also, no CV nor flash/ghost is a very questionable choice.
Thank you very much for the guide! +1
(I talk a lot probably because I have only 227 wins) and registered on mobafire, just to say thanks...
im not sure if anyone else has asked this, but why do you bring up so often that fortify is valuable because of its +9 damage to minions to help you last hit? youre a support, let the carry last hit. you have gp10 items for a reason. also, i think fortify is all in all a better spell for your tanks to get, so you can get clairvoyace. the fact that the build is somewhat expensive makes buying wards in mass a little difficult, so you need any map awareness you can get
How about when you have some (rare) free time alone with your Starcall? And, pray, tell me - which is more beneficial to the team: a carry that hits for 100 more damage(which then gets reduced to 40-60 by armor), or a support that heals for 100 more hp(which then gets buffed to 130 by Raba and possibly even more by visage)? Furthermore, if your carry ain't around when creeps are pushing your turret, you just WISH that you had the 9 extra damage in your Q and a-attack. (At least I think it applies to Q too).
@PainasaurusRex Learn Nunu's mechanics, For Dog's Sake! If you interrupt his ult, it will STILL deal damage, but not even close to the full channel. It is always better to see if your team can run from it or not, and decide then about blasting the silence. Besides, if he ain't tanking, you just *might* want to focus him first or second, because he can deal 1500~2500 damage with his ultimate if going AP.
+1
Hello.
I must say this guide is pretty good but i still see a few things missing.
The first thing is that who the support should lane with, whitch would be a AD range carry like
A other thing I think thide guide is missing is that as a support u should never last hit, You dont have to get farmed.
And as the last thing because u dont get any last hits and u still need gold put Kage's Lucky Pick in before soulstealer (why before? because you are not gonna get so many stacks before mid/late game)
else a pretty good guide but for now +0
Got it wrong - Soraka is way better with Off-Tanks/DPS Tanks (for example,
Secondly, why Kage's Lucky Pick? Rather take Philosopher's Stone for the hp+mana regen. Philosopher reduces the need for self-casts, unless you get focus. Another thing to sacrifice would be your quints for the gold regen. 3 G/10 runes+the mastery+kage&philo = 2x gold generation.