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The guide itself is well written, you just need a little more color to make it more interesting. i don't agree whit your item choice, building trinity force last is the biggest mistake i see in all the new Wukong guide, if you build trinity early your overall dammage is increased about 150-200%. so in short: i dont like your items. early trinity ftw. and i REALLY don't like you maxing E first, it makes since in the build your made, but again if you want more damage: go trinity and Q.
Thanks for the feedback, ill work on adding some color to keep the eyes attention :)
I tried getting trinity quickly... i just dont care for it. I really prefer to get the extra health and slow from frozen mallet first. Since Wukong doesnt have a stun or slow inherently, I feel its a much better item for him.
Ill add this to the main guide but here is my thought behind the spell priority for me:
I max E first because its my farming spell. by the time i really need damage (usually around lvl 10) i have a maxed E, 2-3 points in Q and my ult, and i get to farm the hell out of the lane/jungle with my maxed E.
I really don't understand the early Wriggles. Have you tried rushing a BF sword? His ult has a 1:1 ratio, so really stacking AD is about the only way to go. The guy above me says go for an early trinity. I don't think he knows exactly how it works. It gives you 150% of your BASE ATTACK DAMAGE as bonus damage. That's the base AD that your champion has with no abilities.
Also, you're being redundant with Frozen Mallet AND triforce.
Actually, this build sucks. Your items don't synergize very well and you don't need to buy Armor Pen items if you have that much in runes and then add on your Q. You need to stack waaaaaay more damage. There's a reason people think you need to build tanky on him: because they don't know how to play him. In reality, he should be played more liek an AD Carry/Assassin. With that 1:1 ratio on his ult, he will tear **** up real fast.
I personally enjoy playing him tanky vs playing him as a carry. It's just my play style. I would probably do it differently if my team was already pretty tanky, but that is another guide :)
I think wriggles is a great item, the armor and a bit of damage helps a lot. Plus the utility of the free wards all game is just fantastic for map awareness and teamwork.
As for the redundancy... if you read further in the guide you see i say that triforce is situational and i would only get it if its a long game. ive actually yet to have a game last long enough were i picked it up. Ive actually usually gone with a banshee's veil or a thornmail typically in the games ive played just due to the opposing team's comp. but again i play him more as an offtank/bruiser.
I appreciate the feedback, and down the road ill try playing him more AD Carry and see how if i like it more. but for this guide, this is how i like to play him and figured id share it.
If you know so much about Wukong, why don't you make a build/guide...?
Also, you're being redundant with Frozen Mallet AND triforce.
Actually, this build sucks. Your items don't synergize very well and you don't need to buy Armor Pen items if you have that much in runes and then add on your Q. You need to stack waaaaaay more damage. There's a reason people think you need to build tanky on him: because they don't know how to play him. In reality, he should be played more liek an AD Carry/Assassin. With that 1:1 ratio on his ult, he will tear **** up real fast.