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why not 21 offense tree... thats all yi does. he does nothing else what a waste.
I did explain this in the Guide. If Yi doesn't farm early game, he is uesless. Period. So by taking Utility masteries I ensure he can still farm his lane through Alpha Strike from the CDR and mana regen the tree provides. Plus, in 3v3, 30% increase to buffs is much better than 4% damage increase alltogether. Dragon gives a 9% increase at minute 5, so why not just try to hold that as long as possible?
To Robin: I'm going to have to disagree with you here; I'll even add a section in my build for you and others to read why I do not use critical strikes as a main damage source.
To Drunken Monk: I'm not quite to sure what you are referring to when you say "WM", but as I stated in the build Red Buff is a must for Yi. Frozen Mallet, I feel, is too expensive to be utilized mid game.
first i got to say: UR GUIDE LOOKS AWESOME! :)
But still there are some things i would change.
I usually build :
- Phantom Dancer
- Phantom Dancer
- Infinity Edge
- Waromgs / Frozen Mallet ( Depends if u can always have the red buff of ur team. )
- Guardian Angel
- Bloodthirster/Blackcleaver/Last Whisper ( depends on how the enemysbuild
on defence.)
This is how i made the experience of the most effective Yi build.... but it's ur build ur showing us and I like it too... :)
Robin