Edited the graphs. Infinity edge +50% CrD bonus stacks additively with other rune and mastery bonuses you have. At 206 AD the difference in damage is about 50 points.
Either way, i stand by what i said. Using CrC Marks and Quints provides 14% CrC, which can just be purchased in-game for about 800 gold. Whereas the 33% CrD provided by CrD Marks and Quints cannot be purchased in game for any amount of gold.
So by using the CrC runes instead of the CrD runes, you essentially saved yourself 800g in-game (less than two brawlers gloves). That 800g DOES NOT make up for the 33% bonus damage you lost. You would have been better off getting 33% bonus damage from CrD runes, and then just buying the 14% CrC you're missing out on with gold.
Either way, i stand by what i said. Using CrC Marks and Quints provides 14% CrC, which can just be purchased in-game for about 800 gold. Whereas the 33% CrD provided by CrD Marks and Quints cannot be purchased in game for any amount of gold.
So by using the CrC runes instead of the CrD runes, you essentially saved yourself 800g in-game (less than two brawlers gloves). That 800g DOES NOT make up for the 33% bonus damage you lost. You would have been better off getting 33% bonus damage from CrD runes, and then just buying the 14% CrC you're missing out on with gold.
I think you're failing to realize that CrD is very, very bad..

The "without IE" example was added because Infinity Edge gives bonus value to CrC, but since CrD runes only beat CrC runes at over 40% CrC it doesn't matter since by then you WILL have IE.
CrC runes are better than CrD below about 62.5%CrC.
A normal carry build won't go above 65%CrC, so CrD runes are just a big waste.
Searz wrote:

The "without IE" example was added because Infinity Edge gives bonus value to CrC, but since CrD runes only beat CrC runes at over 40% CrC it doesn't matter since by then you WILL have IE.
CrC runes are better than CrD below about 62.5%CrC.
A normal carry build won't go above 65%CrC, so CrD runes are just a big waste.
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Searz wrote:
I think you're failing to realize that CrD is very, very bad..
A normal carry build won't go above 65%CrC, so CrD runes are just a big waste.
Except again you're forgetting that Trynadmere gets a huge amount of CrC on his own. With an IE and Phantom Dancer (55%CrC) he's at 60% CrC already. Literally any amount of fury will put him over 62.5%. Even at half fury which he'll be at 72% CrC. At full fury (which he's practically always at in battle) he's at 90% CrC.
Hell. Forget the phantom dancer. Forget any other items. You're at least getting an infinity edge on him right? 25% CrC from IE + 35% Passive + 2% from masteries = 62% CrC. At which point even using one CrC rune is putting you over the point where CrD becomes better according to your own graph.
Yea, I forgot that this topic was specific for trynda >.>
BUT, I would still not get a rune that is very bad early and midgame just to maximize lategame damage. It's kinda viable on Trynda, but I believe CrC will help his earlygame enough to be overall better anyway.
BUT, I would still not get a rune that is very bad early and midgame just to maximize lategame damage. It's kinda viable on Trynda, but I believe CrC will help his earlygame enough to be overall better anyway.
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Searz wrote:
Yea, I forgot that this topic was specific for trynda >.>
BUT, I would still not get a rune that is very bad early and midgame just to maximize lategame damage. It's kinda viable on Trynda, but I believe CrC will help his earlygame enough to be overall better anyway.
Victory! I'll breathe some life into these runes yet.
Anyway, I'm about half way done with a full page of CrC runes as well, so I'll have something to compare. Will be nice to have both.
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