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you do know the passive from trinityforce doesnt stack twice right? rofl. but gg you had there.
So, first, after being relentless in your argument by talking like a child, you attempt to be eloquent (and fail miserably), attempt to patronize me while being a hypocrite and then by restating exactly what everyone disagrees with in the first place. I dunno where people like you get their logic, but it's probably from off the ground somewhere.
Next up, this guy trolled you, hard, and you don't even realize it. GG indeed.
This just happened :D +1
you do know the passive from trinityforce doesnt stack twice right? rofl. but gg you had there.
Instead of repeating useless statements that don't further your argument at all, why don't you try READING?
The only reason ANY player would be building IE is SPECIFICALLY BECAUSE HE WANTS TO CRIT. 25% chance to crit + 250% crit damage IS THE REASON YOUR "MATH" PRODUCES THE HIGHER NUMBER. IF YOU DON'T CRIT, YOU DON'T GET THE DAMAGE YOU CALCULATED. 25% chance to crit IS NOT ENOUGH OF A CHANCE TO CRIT TO MAKE IT WORTH THE MONEY AND TIME. THE ONLY WAY YOUR IDEA WORKS IS IF YOU "BE AN IDIOT" AND STAND AROUND AUTO-ATTACKING. Do you get it now? It's in big bold just for you. Jesus christ man. How the hell can you attempt to insult people's intelligence if on top of not knowing how to spell, you don't even UNDERSTAND english? If you're gonna flap your yap about how much better your build is, post some scores!
And really, "if you run out of mana, go back to base and come back". This statement in itself proves what a nub you are at this game in general. Going back to base, even in an ideal situation, costs you exp and gold. If a champ is skill-spamming and completely item dependant, what are the two things he needs most? ITEMS AND LEVELS. You are NOT getting that by sunning off in the base with a Corona in your hands, while the rest of your team does all the work.
I will defend one point. Talon shouldn't be "spamming abilities". Solotop, he should only be using Rake every chance he gets. Weaken the enemy champ by tagging them with both hits of Rake until they reach a point in their health where a full combo will either kill them or force them back to base. If you find yourself short on mana at this point, either stop using abilities for the remainder of your push and just auto-attack minions, or go back to base yourself when there's no chance of your opponent coming back and getting an exp lead on you. You just have to make sure that on return, you buy boots, so you can get back to lane faster (than your opponent hopefully).
All that said, my opinion on Bloodthirster vs IE is this: Bloodthirster, when farmed, is far better damage-wise than IE, because you're not relying on chance for damage. The lifesteal is an afterthought. You shouldn't ever be in a situation where you're toe to toe with an enemy champ. If you are, you need to escape, because no amount lifesteal will sustain you if you're facing an enemy damage dealer. The only way this works, is if you are farmed, and have a couple of levels over your opponent. In short, Bloodthirster is incredible, but only for its 100 damage. If you die, you lose all that, and late game, it's hard to farm that back. With IE, you forever have 80 damage, which is pretty good. the problem is, IE is very expensive, and by the time you've bought it, you're probably lacking in areas such as CDR, Movement speed, and Health. Your damage means nothing if you can't reach your opponent, unload your skills, escape and (if the enemy is very weak) come back to finish him off. In short, IE should only ever be purchased if you and your team are doing very well, and you're so farmed by an early point in the game that you can afford to spend the money. Getting that crit hit off an enemy that's CC'd, along with your E+Q, and the T-Force proc, makes for unbelievable one-hit damage, but the crit chance is too low. If you build crit, you're sacrificing all kinds of other important aspects of Talon's play.
Bottom line: buy IE and build crit if you're clearly winning early on, and you want to troll. Otherwise, you have no chance of playing effectively against a competent enemy team. This has been Theorycrafting 101, which you failed. Better luck next semester.
Your entire first paragrah was nothing but your rage. i suggest you hold that to yourself as the comment section really isnt reserved for it. showing that your were emotionally effected enough to write in all caps does little credit to your entire speal about how u play talon. obviously if your building infinity edge your building on some other decent crit items.i bet the whole point of stackin other items went right over your head didnt it? your funny. talons crit on his allrdy superhigh dmg burst abilitys are so win that i wouldnt expect you to know about it unless u had seen it orchastrated first hand.
Also where in my post did i wrtie that if u were ONLY low on mana to go back? if your low and NEED IT go back sure the two people in lane need to watch eachothers backs and go back in turns when possible. i would assume and hope most talons would reseve enough mana when low to ensure escape if it be needed. if you've been playin a while and know ur limits as most should then you'll know the correct time to pull back. if not, youll only be feeding when u die and reguardless of your score in game at that point people on your own team will be pretty pissed off with you. pulling back to reup is never frowned upon when its needed. you say u lose $$ by going back but dont try to convince me that its more than what the other team your fighting would win if they killed you. we all know better.
Im glad u know that facing an auto atk champ with lifesteal doesnt work out too well. which only credits my infinity edge the more.( you know that one infinity edge i was talkin about that you commonsensewise combine with other crit items and only simplified for mathmatical reasons) who cares if it costs a little more. if your crushin it which if your playing talon right are, then you should be able to afford it np. im not getting back into the which is better than which with you again. otherwsie ill get more words with caps on it sent at me. rofl!
I compleatly dissagree with what u said "If you build crit, you're sacrificing all kinds of other important aspects of Talon's play." actually if u know what your doing you can have your crit and cdr and movespeed and hp. whats the problem? build better items if ur not getting everything u need.
Theory crafting 101? ur not on a tv show and your not the host of anything other than your own rablings to yourself at this point.which in part was arguably amusing. and i could only fail at a class in your mind but then so would the rest of us. its all good if u didnt get the full picture of things here bro. after all you were sitting on it. better luck next time. and owned x2?! lmfao GOOD DAY!
Instead of repeating useless statements that don't further your argument at all, why don't you try READING?
The only reason ANY player would be building IE is SPECIFICALLY BECAUSE HE WANTS TO CRIT. 25% chance to crit + 250% crit damage IS THE REASON YOUR "MATH" PRODUCES THE HIGHER NUMBER. IF YOU DON'T CRIT, YOU DON'T GET THE DAMAGE YOU CALCULATED. 25% chance to crit IS NOT ENOUGH OF A CHANCE TO CRIT TO MAKE IT WORTH THE MONEY AND TIME. THE ONLY WAY YOUR IDEA WORKS IS IF YOU "BE AN IDIOT" AND STAND AROUND AUTO-ATTACKING. Do you get it now? It's in big bold just for you. Jesus christ man. How the hell can you attempt to insult people's intelligence if on top of not knowing how to spell, you don't even UNDERSTAND english? If you're gonna flap your yap about how much better your build is, post some scores!
And really, "if you run out of mana, go back to base and come back". This statement in itself proves what a nub you are at this game in general. Going back to base, even in an ideal situation, costs you exp and gold. If a champ is skill-spamming and completely item dependant, what are the two things he needs most? ITEMS AND LEVELS. You are NOT getting that by sunning off in the base with a Corona in your hands, while the rest of your team does all the work.
I will defend one point. Talon shouldn't be "spamming abilities". Solotop, he should only be using Rake every chance he gets. Weaken the enemy champ by tagging them with both hits of Rake until they reach a point in their health where a full combo will either kill them or force them back to base. If you find yourself short on mana at this point, either stop using abilities for the remainder of your push and just auto-attack minions, or go back to base yourself when there's no chance of your opponent coming back and getting an exp lead on you. You just have to make sure that on return, you buy boots, so you can get back to lane faster (than your opponent hopefully).
All that said, my opinion on Bloodthirster vs IE is this: Bloodthirster, when farmed, is far better damage-wise than IE, because you're not relying on chance for damage. The lifesteal is an afterthought. You shouldn't ever be in a situation where you're toe to toe with an enemy champ. If you are, you need to escape, because no amount lifesteal will sustain you if you're facing an enemy damage dealer. The only way this works, is if you are farmed, and have a couple of levels over your opponent. In short, Bloodthirster is incredible, but only for its 100 damage. If you die, you lose all that, and late game, it's hard to farm that back. With IE, you forever have 80 damage, which is pretty good. the problem is, IE is very expensive, and by the time you've bought it, you're probably lacking in areas such as CDR, Movement speed, and Health. Your damage means nothing if you can't reach your opponent, unload your skills, escape and (if the enemy is very weak) come back to finish him off. In short, IE should only ever be purchased if you and your team are doing very well, and you're so farmed by an early point in the game that you can afford to spend the money. Getting that crit hit off an enemy that's CC'd, along with your E+Q, and the T-Force proc, makes for unbelievable one-hit damage, but the crit chance is too low. If you build crit, you're sacrificing all kinds of other important aspects of Talon's play.
Bottom line: buy IE and build crit if you're clearly winning early on, and you want to troll. Otherwise, you have no chance of playing effectively against a competent enemy team. This has been Theorycrafting 101, which you failed. Better luck next semester.
You don't have Sheen/T-Force. He's a burst AD that is dependant on abilities...why isn't at least Sheen a required part of this build? You do make mention of its use at the end of the build, but it seems like an afterthought. Nowhere is the importance of the item emphasized. More health, chance to slow, movement speed, slight crit boost and the ever-important passive...this should be up there in the core item build.
Solid guide. I don't like Boots of Mobility on Talon but the rest of the itemization is the same.
Here are some scores I got using your build! It was really fun two shotting squishies :)
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