Okay, I figured I would come up with a champion suggestion for the game, based off of a fictional character of mine, however I want to run it by people to see if there is any editing I should do to it's stats and abilities, etc. If someone is going to be a critic, I would rather you not be a **** about it, because there is no reason for it.
Anyways, hope you guys like it
Name: Maouri the God of Death (I would put the title in the Latin term that I want but then the title would have to go in the front)
Race: Draconian (Pretty much a mix of a dragon and a human, but with more of the dragon characteristics)
Scales, Wings, Tail, Hair color: Dark Crimson
Eyes color: Pitch Black
Armor color: Silver
Story: TBC
Type: AD Melee
Weapon(s): Dual swords or Dual scythes
Passive: Enraged Dragon- When Maouri's health drops down to 50% or lower, his attack and speed are doubled, and fire attributes are added to his attack. The lower is health is, the more fire attribute is added to his attack, until it drops to 10% or lower.
Q: Scythe(sword) Death Strike- Maouri throws a skill shot (must hit target to work, requires precise timing) at his target, if it hits, Maouri teleports behind the target and forcefully removes the weapons at the same time in opposite directions.
W: 8 pointed star strike- Maouri takes his weapons and strikes his enemy(ies) in four scissor slices, forming an 8 pointed star pattern in the cuts, which Maouri finishes the attack off with stabbing the tip of his weapon into the very center of the star.
E: Dragonic Thrusting Thunder- In a swift movement, Maouri charges at his enemy(ies) his blades held in the manner of a lance or spear in which impales the enemy(ies) in a echoing impact that sounds like thunder. The shock wave from the the impact causes temporary stunning around the area. Maouri's wings [Remember, he is a draconian, so he will have the features of a dragon, such as the wings and tail] give him the extra speed needed for this attack. The higher the attack and speed, the more damage this attack will do, and the longer the stun duration will last.
R or Ult: Dragonic Rage- After a 7 second countdown before activation, Maouri flies up high into the air in which once he gets to the set height (whatever that might be in the game) , covers a good majority of the map in a hellish maelstrom of fire for about 15- 20 seconds, in which enemies receive devastating damage, most likely killing or dropping enemy health to about 5% or more depending on how much health the enemy has. [This is the one that is the most iffy, so comments and ideas for this one specifically would be appreciated]
[quote=Maouri]Okay, I figured I would come up with a champion suggestion for the game, based off of a fictional character of mine, however I want to run it by people to see if there is any editing I should do to it's stats and abilities, etc. If someone is going to be a critic, I would rather you not be a dick about it, because there is no reason for it.
Anyways, hope you guys like it
Name: Maouri the God of Death (I would put the title in the Latin term that I want but then the title would have to go in the front)
Race: Draconian (Pretty much a mix of a dragon and a human, but with more of the dragon characteristics)
Scales, Wings, Tail, Hair color: Dark Crimson
Eyes color: Pitch Black
Armor color: Silver
Story: TBC
Type: AD Melee
Weapon(s): Dual swords or Dual scythes
Passive: Enraged Dragon- When Maouri's health drops down to 50% or lower, his attack and speed are doubled, and fire attributes are added to his attack. The lower is health is, the more fire attribute is added to his attack, until it drops to 10% or lower.
Q: Scythe(sword) Death Strike- Maouri throws a skill shot (must hit target to work, requires precise timing) at his target, if it hits, Maouri teleports behind the target and forcefully removes the weapons at the same time in opposite directions.
W: 8 pointed star strike- Maouri takes his weapons and strikes his enemy(ies) in four scissor slices, forming an 8 pointed star pattern in the cuts, which Maouri finishes the attack off with stabbing the tip of his weapon into the very center of the star.
E: Dragonic Thrusting Thunder- In a swift movement, Maouri charges at his enemy(ies) his blades held in the manner of a lance or spear in which impales the enemy(ies) in a echoing impact that sounds like thunder. The shock wave from the the impact causes temporary stunning around the area. Maouri's wings [Remember, he is a draconian, so he will have the features of a dragon, such as the wings and tail] give him the extra speed needed for this attack. The higher the attack and speed, the more damage this attack will do, and the longer the stun duration will last.
R or Ult: Dragonic Rage- After a 7 second countdown before activation, Maouri flies up high into the air in which once he gets to the set height (whatever that might be in the game) , covers a good majority of the map in a hellish maelstrom of fire for about 15- 20 seconds, in which enemies receive devastating damage, most likely killing or dropping enemy health to about 5% or more depending on how much health the enemy has. [This is the one that is the most iffy, so comments and ideas for this one specifically would be appreciated][/quote]
Anyways, hope you guys like it
Name: Maouri the God of Death (I would put the title in the Latin term that I want but then the title would have to go in the front)
Race: Draconian (Pretty much a mix of a dragon and a human, but with more of the dragon characteristics)
Scales, Wings, Tail, Hair color: Dark Crimson
Eyes color: Pitch Black
Armor color: Silver
Story: TBC
Type: AD Melee
Weapon(s): Dual swords or Dual scythes
Passive: Enraged Dragon- When Maouri's health drops down to 50% or lower, his attack and speed are doubled, and fire attributes are added to his attack. The lower is health is, the more fire attribute is added to his attack, until it drops to 10% or lower.
Q: Scythe(sword) Death Strike- Maouri throws a skill shot (must hit target to work, requires precise timing) at his target, if it hits, Maouri teleports behind the target and forcefully removes the weapons at the same time in opposite directions.
W: 8 pointed star strike- Maouri takes his weapons and strikes his enemy(ies) in four scissor slices, forming an 8 pointed star pattern in the cuts, which Maouri finishes the attack off with stabbing the tip of his weapon into the very center of the star.
E: Dragonic Thrusting Thunder- In a swift movement, Maouri charges at his enemy(ies) his blades held in the manner of a lance or spear in which impales the enemy(ies) in a echoing impact that sounds like thunder. The shock wave from the the impact causes temporary stunning around the area. Maouri's wings [Remember, he is a draconian, so he will have the features of a dragon, such as the wings and tail] give him the extra speed needed for this attack. The higher the attack and speed, the more damage this attack will do, and the longer the stun duration will last.
R or Ult: Dragonic Rage- After a 7 second countdown before activation, Maouri flies up high into the air in which once he gets to the set height (whatever that might be in the game) , covers a good majority of the map in a hellish maelstrom of fire for about 15- 20 seconds, in which enemies receive devastating damage, most likely killing or dropping enemy health to about 5% or more depending on how much health the enemy has. [This is the one that is the most iffy, so comments and ideas for this one specifically would be appreciated]