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New Masteries and Summoner Spells?

Creator: Vavena November 12, 2011 10:11am
Vavena
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I feel like a new player when I look at them... Not to mention they were a really big part of LoL and it's going to confuse the **** out of me the first few weeks. Anyways what are your thoughts on the new mast.? It should make the game more interesting along with the new summoner spells.
http://na.leagueoflegends.com/masteries-season-two

Wintermond
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They didn't change THAT much, the playstyles and skillings remain roughly the same, but there is room for a lot of versatility now.
Check out my blog post, it might clarify things for you:
http://www.mobafire.com/league-of-legends/blog/wintermond/wintermonds-thoughts-on-the-new-mastery-trees

El Psy Congroo.


|You can't spell slaughter without laughter.|

Vort
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So I spent a good long time last night theory crafting with Crazieshado in regards to the new masteries set. We basically came to the conclusion that there's a lot more you can do with these new masteries, and that, except for specific champions like Ryze, who relied heavily on specific masteries such as Strength of Spirit, these new masteries are going to give a much more interesting and sensible spin to the game.
I personally really like the new masteries. I'm a little sad about the potential destruction of flash, but at the same time, I think we'll be seeing some very interesting gank-avoidance tactics coming up. aka a lot more escape, slow, and snare based champions in lane, and a lot more soft CC or no CC junglers like shyvana, master yi, and to some degree, udyr, providing a good bit more success.
I definitely see Ghost being a popular choice, but I wouldn't be surprised at all if a lot of people start taking Promote on champions like Ryze who have a harder time pushing towers on their own.

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Vavena
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Permalink | Quote | PM | +Rep November 12, 2011 1:20pm | Report
I think the mast. and spells changed a lot, or at least they will change the game a lot. Since The first day of league and the current to future league, There is a significant difference in play-style and meta. Which will probably keep changing to a large degree, well that's what I think.

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