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i would say its kinda bad build, no offense.
If u are good kayle player u wont need anything else then berserkers graves and IE :)
and if the game last longer u buy 1 zeal 1 vampiric scepter and another zeal then upgrade 1 zeal to phantom then the other zeal and then u ubgrade the vampiric to the dominion version of bloodthirster and thats it. It will be like 100x times better then this. But maybe its just better for my game style :p
Building pure AD won't get you anywhere, you get faster damage this way, and on top you can go against the tanky kind too.
If u are good kayle player u wont need anything else then berserkers graves and IE :)
and if the game last longer u buy 1 zeal 1 vampiric scepter and another zeal then upgrade 1 zeal to phantom then the other zeal and then u ubgrade the vampiric to the dominion version of bloodthirster and thats it. It will be like 100x times better then this. But maybe its just better for my game style :p
Also I think you should consider putting more points in reckoning earlier. This boosts all dmg that you do by percentile for both ad and ap. Since kayles bonus dmg is magic from her righteous fury and deals aoe (which doesnt proc her shred capability from items) early you are nerfing her dmg output to single target.
I understand that this build focuses on being bot lane but I feel that kayle can have a stronger game presence in top lane by her second item ( not including shoes of course)
Which brings me to my next point Stinger can be a viable option for kayle but you are sacrificing all of your movement for her for atk spd and cdr. Consider getting beserkers greaves and another dagger. This gives you the same attack rate, lvl 2 boots, for 10% cdr. Which honestly I feel is not as important on dominon as it is SR. Not to mention all further gold can then go to building power and not have to be put towards your boots. allowing her to scale into mid game 6-9 minuts faster and with mroe power.
Ok, my last two points to be made. Guinsoos rageblade is a ver viable items and has nice pricing steps for dominon. It gives her the three things she uses for dmg stk spd with each hit / spell cast (this comes quick with righteous fury and reckoning pre-fight) and dmg and ability power making her righteous fury hit faster and harder every swing. I know ap is weak on her on RF, but if you have attack speed 4-5 hits = 1.0 ap ratio. It adds up fast. Additionally consider that all of kayles abilities do magic dmg. except her heal and ult of course. Therefore malady allows righteous fury to get closer to true dmg with every swing with her passive bonus increases her dmg for righteous fury slightly and gives her attack speed for a sub-2k gold item. For the price that is hard to argue with. Dont consider ap a stacking type of power when her main power comes from on hit type variables. Bonus these variables and watch her dmg multiply.
I will be building a page soon for kayle as well I hope you try out my variations for her as i have tested almost every known option for kayle that is reasonable. close to 15 different builds so far. Never the less this build is well thought out and very informative. It may be useful for some and not for others as with all builds. Well done. I'll still give you a +1 for your work and time and the build isnt bad i just disagree with some things.
I use Ghost + Surge.
Skill sequence: Q E R F (surge) I triple killed in a 1 v 3 a Yi, Talon and Yorick.
Thumbs up!
Also, I went up against a Warwick 1v1, and with proper timing of your ultimate and a possible backup of exhaust, you can definitely beat him.
+1 most def
Thx for the help ^^
+1
Below a pic of my last results playing using it: