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I've been playing ryze l8ly and noticed something interesting!
In my opinion you get more from maxing out your "W" first. It gives you a higher lane control since the cage time is increased by lvl.
About your itens, i like them i dont get the revolver i prefer to bet on a diferent tipe of survival itens but that is each one choice right? ;)
Gratz for the guide!
also, unless your team has no cc and you know there's going to be a lvl 1 fight, get q. its dps is so much higher and you cant poke with your w because its range isnt long enough to avoid being counterpoked.
strength of spirit is a great mastery for ryze, you should really pick it up. it might not seem like much but the 10 or so hp/5 at early levels really helps you out. make up for the lost cdr with runes.
transmutation quints are so much better than swiftness.
ghost is alright. wouldnt recommend but ok
endgame roa is invariably a bad idea. either get it early or not at all
if you get transmutation quints and mastery it eliminates any desire for a hextech revolver - its only use is for sustain in lane and getting hp back after a fight, during a fight your ult is going to be the main source of spell vamp and the extra vamp from hextech wont be noticeable. and then 9% from transmutation is more than enough for those purposes.
After reading what you said I tried a few things and I take back what I said earlier
You don't have enought early game AP. Your a AP carry you need to hit hard early game, it's your job to carry your team from mid game until you can pass the torch to the AD carry. You need to rush at least 1 AP item. In
Here is one thing you might not know:
Ever since this summer there isn't a reason to keep
And yes,