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Nice build tho.
Hey nice guide! Your items are really good but have you really considered the order? You say in your build you like to build Voli as an offtank which is completely viable, but you proceed to purchase your true tank items first Randuin's Omen. It would seem that your damage would drop off significantly mid game at which point your DPS is arguably the most important as your team is going to be relying on you for the bulk of sustained damage (carries can only pop in for a short time in the mid game before they are fed). I also like the idea of using Surge because as a matter of fact is synergizes beautifully with your ultimate and will hugely boost your teamfight potential. Also I suggest considering Heal because before you stack enough health you will the target of all the AP carries trying to burst you down. With heal you can avoid being targeted and become very low priority, allowing you to Surge and get off Stormbringer to win the teamfights.
Usually when I play him I am looked at as being the main tank, which is why I build him so tanky early on. While I do build my true tank items after my Warmogs, they still contribute to the damage of the Frenzy in some way (Heart of Gold gives a nice boost to Frenzy even though it builds into Randuins). Before I have even built my Frozen Hammer I usually have a beefy Frenzy that does 600 flat dmg. I've tried building Warmogs and then Atmas / Frozen Hammer, but I end up not being able to soak up enough damage. I would prob change up the order if there was a true main tank, but I find a lot of the time I am main tanking. I guess it really depends on the squishyness of the team. Squishy team means more tanky to start and a more tanky team means more damage items to start. I did intend to add Heal as an optional summoner spell choice but I forgot about it. Although it is aamazing early game, it's completely useless late game. It's either Surge or Heal and I feel Surge is a better contribution in the long run.