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Volibear Ability (LoL): Stormbringer

Stormbringer Volibear

R
Volibear Ability: Stormbringer
Range: 700
Cooldown: 140 / 130 / 120
Cost: 100
Volibear gains Stormbringer for 12 seconds and leaps to the target location with immunity to crowd control as well as granting sight of the area in a 500 radius during it. If Thundering Smash is active when Stormbringer is cast, its duration is refreshed.

Volibear becomes ghosted and gains 200 / 400 / 600 bonus health, 50 bonus attack range, 25 increased range on Frenzied Maul, and 25% increased size.

Volibear impacts after a 1 second delay, slowing all enemies in an area by 50%, decaying over 1 second. Enemies in the epicenter are also dealt 300 / 500 / 700 (+2.5 per bonus attack damage) (+125% of ability power) physical damage.

Volibear also disables enemy turrets in an area for 3 / 4 / 5 seconds, dealing them the same physical damage.

Stormbringer will cast at max range if cast beyond that.

Effect Radius: 300 (Damage Radius) / 500 (Slow Radius) / 700 (Turret damage and disable radius)

Volibear's Abilities

Volibear Ability: Stormbringer Volibear Ability: Stormbringer Volibear Ability: Stormbringer Volibear Ability: Stormbringer
Stormbringer is used by Volibear


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1
alex1z2x3c4v | December 1, 2011 8:55pm
First Comment!
Also i am using this for my build too
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