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I haven't tried Cloth Armor + 5 health pots yet, but that's what I'm going with next. Twisted Fate certainly doesn't have the base stats to start with Doran's Blade, even with runes and masteries.
I think Cloth is viable though, especially if you use a 21/9/0 setup grabbing the lifesteal and armor pen on the offense tree and
Tough Skin
from the Defense tree. Runes I'm thinking armor seals, either armor pen or hybrid pen marks.
He obviously wouldn't be a fast jungle, but I don't think he wouldn't need to be because of his
Pick A Card. Something like Wolves>Wraiths>Golems and he could gank bottom lane at level three, then repeat and gank again. It seems feasible, if not necessarily an optimal build for Twisted Fate.
I think Cloth is viable though, especially if you use a 21/9/0 setup grabbing the lifesteal and armor pen on the offense tree and

He obviously wouldn't be a fast jungle, but I don't think he wouldn't need to be because of his

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This idea reminds me of a lot of my other ideas. I have managed to jungle Karma, Katarina, Jax, Taric and other 'not so typical' champions. Most of them ended up the same. They can usually complete the jungle within a sufficient amount of time and effectiveness, but most of them don't have the necessary skills to pose a threat as far as ganking or counter-jungling. They also sacrifice a lot of stats from runes and masteries that are useless late game and would be much better placed for them in a lane.
I will look into Twisted Fate jungling though (despite his recent buff, which makes him so much more powerful laning) because his well-abled AoE for neutrals and stun for ganks. I will give you feedback.
I will look into Twisted Fate jungling though (despite his recent buff, which makes him so much more powerful laning) because his well-abled AoE for neutrals and stun for ganks. I will give you feedback.
Personal habitual activites? Utilizing gargantuan idioms to fabricate intelligence.
"It's a colloquial shorthand that means the paradigm exists because of how the game works mechanically. Hence, "the Meta." Stop being a useless pedant." - PlayGooYa
"It's a colloquial shorthand that means the paradigm exists because of how the game works mechanically. Hence, "the Meta." Stop being a useless pedant." - PlayGooYa
Okay, minus the glaring lack of blazingly fast speed...
He has no sustain for his squishy hit points.
Since he needs his
Pick A Card for speed, he can't stun an invader.
He's also, again, squishy and without sustain, so he is really really easy prey for counter-jungling.
He's blue buff reliant if he hopes to keep his speed optimal. (Not so much red, I admit)
His path/build is pretty fixed. There is no getting out of
Cloth Armor and 5
Health Potion unless you go berserk with defense runes/masteries, which is an even worse idea.
Its a non-optimal build anyway, especially since you're using runes/masteries for AD
Twisted Fate while skilling him like AP
Twisted Fate with
Wild Cards.
So you're putting all your money on his ganks...
If you like a superb ganker who is mediocre (not BAD) at everything else, try jungle
Pantheon (no, I'm not kidding). He brings more damage to a gank, slightly better sustain and survivability with
Aegis Protection, more build options, better ganks, better invasion.
Spear Shot +
Aegis of Zeonia + Auto-Attack +
Heartseeker Strike + Auto-Attack +
Spear Shot will destroy most enemies.
&
Grand Skyfall is just like
Destiny. With damage.
Just my suggestions.
He has no sustain for his squishy hit points.
Since he needs his

He's also, again, squishy and without sustain, so he is really really easy prey for counter-jungling.
He's blue buff reliant if he hopes to keep his speed optimal. (Not so much red, I admit)
His path/build is pretty fixed. There is no getting out of


Its a non-optimal build anyway, especially since you're using runes/masteries for AD



So you're putting all your money on his ganks...
If you like a superb ganker who is mediocre (not BAD) at everything else, try jungle






&


Just my suggestions.
Pros: good ganker
Cons: has to go back to the base many times, medium-high probability of getting killed when ganking
Difficulty: hard
Speed: slow
It's just a crazy idea. He's too squishy to jungle, so you lose time going back to the base even with many potions. His damage isnt very good either early game, making things even more harder
Cons: has to go back to the base many times, medium-high probability of getting killed when ganking
Difficulty: hard
Speed: slow
It's just a crazy idea. He's too squishy to jungle, so you lose time going back to the base even with many potions. His damage isnt very good either early game, making things even more harder

Yeah, everybody else already said it. Too squishy, so much better elsewhere.
Personal habitual activites? Utilizing gargantuan idioms to fabricate intelligence.
"It's a colloquial shorthand that means the paradigm exists because of how the game works mechanically. Hence, "the Meta." Stop being a useless pedant." - PlayGooYa
"It's a colloquial shorthand that means the paradigm exists because of how the game works mechanically. Hence, "the Meta." Stop being a useless pedant." - PlayGooYa
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Jungle Twisted Fate
With the changes to jungle, specifically the health bumps on the smaller camps, I am wondering if it would be feasible to jungle effectively with Twisted Fate. Since I am but a lone fellow and only have so much time to play and test out new builds, I am reaching out to the community here to see:
(1) How you think this would work out. Pros? Cons? Difficulty? Path? Just from the short time I've been here I know we have some great theorycrafters here, and I want to see what we can all come up with for this interesting idea.
(2) If there is anybody else out there who is willing to actually test this out with me and compare results. Like I said, I am only one person and only have so much time, so others willing to try this out with me to see if it is feasible and how to best go about it would be fantastic.