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Chasing is great fun with trynd!
Mocking, spin, crit crit crit, spin away and heal
Still, I could see why you wouldn't do it with a glass cannon build like this. You know you are a complete glass cannon until you get that aegis right? Which would occur around 30-40mins unless you get an early unmedicated feed on.
You ought to separate certain long parts into two individual paragraphs and format your guide into different sections in accordance with the context. So have the first section being Introduction in which you say its your first guide etc and then you cut off to the "The Basics" section at "You should start a game with about 30% crit" part. A "Skills" section when talking about skills and same goes summoner spells making sure you have a small clear paragraphs rather then chunks of text which may hurt the readers eyes.
I wouldn't really advice going full on glass-cannon build with
Don't know if you've noticed but with
Shouldn't start off with
Thanks for all the great feedback guys, Im working on throwing in different sections as well as more color and pics.
To your point on having all crit runes. My focus isnt late game. Its early game. I want to start with a good amount of crit. I dont care towards the late game because I will have already snowballed so much that I can just buy the items i need. Also I dont want to start a fight late game with less than 100% crit. I want every hit late game to be a crit without a doubt. Relying on having your rage bar full can lead to missed crits and inevitably can turn a win into a loss. Its early game that people have trouble with trynd and the easiest way to counter his early game weakness is to have every hit be a crit if possible. Thats why I start with
As far as being a glass cannon I added the ageis to counter this. Also this build is specific to the way I usually play trynd which is ad carry, also with my style of play I dont like to commit to team fights. I want to be the kind of trynd that can wpin in put down a good 5 crits and spin out. Keeping the focus off me and on my tank. His spin distance is substantial enough for me to do this over and over again.
I wouldn't really advice going full on glass-cannon build with
Don't know if you've noticed but with
Shouldn't start off with
I don't know what you plan to add to this build, but I would recommend a Summoner Spell section to this build. Just so that people know what some of the better spells are to get on Tryndamere.
Looking forward to seeing this build updated as you go. Good Luck!