due to changes in how Infinity Edge works, a lot of builds on here are getting outdated if they are not consistently updated. I will try to explain it the best of my knowledge.
nowadays Infinity Edge works like this: you gain +25% extra CSC (Critical Strike Chance).
it also increases your CSD (Critical Strike Damage) by +25%. this will mean that if you now instead of dealing 200% of your total physical damage on CS you now do 225%.
here are some practical examples that will help with the understanding:
if your basic attack deals, let's say 100 dmg, and it crits, it will increase its damage for that single attack, by 200%
100 x 2 (because 200% = twice the amount)= 200 damage
well when you buy infinity edge, you will deal one quarter/25% more damage than a normal crit
100 x 2,25 = 225 damage
your CSD will automatically scale with your total physical damage.
an extra nice bonus about IE is that you gain 80 attacks damage on top of the CSC and the CSD
This is not +50% critical strike damage increase. It's an increase from 200% damage on a critical strike to 250% damage.
50% more than 200 is 300 (.5 x 200) + 200 = 300
This is a 25% improvement in critical strike damage.
200 x 1.25 = 250
overall damage it's 25% increase, crit damage it's still 50%.
I tried building this once on Vayne (only played like 3 games with her). It wasn't that great, it was like boom, enemy champion died, *yawn* too easy barely even used my abilities. It made the game to easy for me, meanwhile when I tried my full AS/AD little crit (only crit came from Phantom Dancer, no Infinity Edge) build. I had way more fun watching all the stacks of Silver Bolts get applied, maxed, then applied so fast I managed to get it off twice in 3 seconds. Also watching a melee champ with no gap closer ( Taric with his stun on cooldown) run into a hail of crossbow bolts then when he gets near Tumble run away a bit and start attacking him again is hilarious.
Another champion I'm glad I never tried it on is Fiora it's fun going full AS/AD on her too. It's fun watching a minion wave disappear in less then 2 seconds from a full AS/AD build with maxed Burst of Speed. Also watching the enemy's health go down a medium amount constantly is more fun then just that big chunk when you happened to get a crit. If I wanted that I would play a mage not Fiora.
I'm not saying this item is bad it's just way too common for me. Come on people mix it up, have fun, and stop caring for just the win or the boring kill streaks.
I don't think it's boring to win.. I think it's fun
False. Infinity Edge is a core on AD and should be bought early but if you are playing anything else Top/ Jungle you should get BT first. Also even on AD carry, sometimes you will need the sustain earlier on then the crit if you have a nonsustain support.
IE is a core item for every ad carry,whether it`s a rush to IE or u buy it as the 3rd item.Even though it`s quite expensive, its dmg is too good to skip it.
nowadays Infinity Edge works like this: you gain +25% extra CSC (Critical Strike Chance).
it also increases your CSD (Critical Strike Damage) by +25%. this will mean that if you now instead of dealing 200% of your total physical damage on CS you now do 225%.
here are some practical examples that will help with the understanding:
if your basic attack deals, let's say 100 dmg, and it crits, it will increase its damage for that single attack, by 200%
100 x 2 (because 200% = twice the amount)= 200 damage
well when you buy infinity edge, you will deal one quarter/25% more damage than a normal crit
100 x 2,25 = 225 damage
your CSD will automatically scale with your total physical damage.
an extra nice bonus about IE is that you gain 80 attacks damage on top of the CSC and the CSD
This is not +50% critical strike damage increase. It's an increase from 200% damage on a critical strike to 250% damage.
50% more than 200 is 300 (.5 x 200) + 200 = 300
This is a 25% improvement in critical strike damage.
200 x 1.25 = 250
overall damage it's 25% increase, crit damage it's still 50%.
Its showing up as a human head for me , is it only me ? :O
Yep, it's only you.
I know this item is pretty good for an AD carry. But heck all I ever see is the same damn build on everyone Bloodthirster, Infinity Edge, Phantom Dancer or two, Last Whisper, Berserker's Greaves, and then some survivability item. Why is everyone so afraid of mixing it up and having fun?
I tried building this once on Vayne (only played like 3 games with her). It wasn't that great, it was like boom, enemy champion died, *yawn* too easy barely even used my abilities. It made the game to easy for me, meanwhile when I tried my full AS/AD little crit (only crit came from Phantom Dancer, no Infinity Edge) build. I had way more fun watching all the stacks of Silver Bolts get applied, maxed, then applied so fast I managed to get it off twice in 3 seconds. Also watching a melee champ with no gap closer ( Taric with his stun on cooldown) run into a hail of crossbow bolts then when he gets near Tumble run away a bit and start attacking him again is hilarious.
Another champion I'm glad I never tried it on is Fiora it's fun going full AS/AD on her too. It's fun watching a minion wave disappear in less then 2 seconds from a full AS/AD build with maxed Burst of Speed. Also watching the enemy's health go down a medium amount constantly is more fun then just that big chunk when you happened to get a crit. If I wanted that I would play a mage not Fiora.
I'm not saying this item is bad it's just way too common for me. Come on people mix it up, have fun, and stop caring for just the win or the boring kill streaks.
I don't think it's boring to win.. I think it's fun
Infinity Edge should always be bought first than Bloodthirster.
False. Infinity Edge is a core on AD and should be bought early but if you are playing anything else Top/ Jungle you should get BT first. Also even on AD carry, sometimes you will need the sustain earlier on then the crit if you have a nonsustain support.