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Problems mid-late game, HELP!

Creator: Jozzlin March 21, 2012 9:54pm
Jozzlin
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Permalink | Quote | PM | +Rep March 21, 2012 9:54pm | Report
Hello again!

I seem to be having a slight problem at the moment. I usually have a very good early game (up to around 20 mins), then I tend to have problems mid game; Ie. I might die a couple of times or miss out on a kill. Then after that i always seem to just drop off late game and i'm not really sure why. How can i have such a good early game (usually dominating) and then fail hard after that? :(

It's not a champion specific problem either as this happens 90% of the time with any champ. I don't think it's an ego problem, I dont boast about kills or get cocky at all.

I just don't know what the solution is.. Am I playing too aggressively when i should ease off? Should i farm more? i dont know!!!!!!!!

Thanks again guys, this really is a great community :D
fr3nchtoa5t
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Permalink | Quote | PM | +Rep March 23, 2012 8:39am | Report
what position do you play? i can help with jungle support mid and ad carry.
Sosa
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Permalink | Quote | PM | +Rep March 26, 2012 6:51am | Report
The thing is, when you tend to get a lot of kills, you'll most likely lose A LOT of the farming, depending on how the game goes. A champion kill = ~15 minion kills. This is what happens most of the games to me at least, I forget about the farming and just get a lot of kills, and then the (most likely) AD carry on the other team puts me down in a second in teamfights, so I am no use.

Could this possibly help?
To the sound of the monstrance clock.
The Overmyynd
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Yeah more than likely you are missing out on your farm running to hotspots. Farm is incredibly important no matter what phase of the game you are in. As Mordekaiser, if a game lasts for more than 30 minutes, ill usually have over 200 minion kills, occasionally hitting 300. Like was said earlier, approx. 15 creep kills=1 champ kill, as far as cash goes. Something else that you may want to look into is scaling runes.They are kind of weak at first but catch up to the power of the flat runes by mid game, and double them by lvl 18. 50 ap from your runes alone at lvl 18 makes a huge difference. Zoning and jungle control may be an issue too, you shouldnt let an enemy player farm an empty lane unharassed, just gives them a chance to either catch up or push ahead. Hope this helps!
Hey, if you liked any advice i gave, be sure to +rep me! Oh, and check out my Shaco and Maokail lorecraft in my Blog! I'm a starving artist in need of attention, so please feel free to read, respond, and critique me! Please? Anybody that leaves a comment (good or bad) will receive a +rep!

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