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I thought it was an overall pretty good guide, but the only thing I think you need to work on is your choice in spells and maybe having an ally assist you in taking the Dragon would also be mentionable.
But otherwise, this is a pretty good guide.
No, Warwick at level 10 can defiantly solo the dragon.
But otherwise, this is a pretty good guide.
Oh, and turn on comments to vote, or you will get trolled.
Thank you for the feedback :)
I would never recommend Thornmail in a core build or on a champ who doesn't stack resistances, because it's simply not that effective unless you do. You also build your Frozen Mallet way too late as it really shines in the mid-game roaming and end of laning phase where you gank enemies off guard, it isn't as useful in late game teamfights except for peeling carries. And as mentioned before you HAVE TO get your boots earlier, do not finish Black Cleaver until you have your tier 2 boots preferably.
Keep working on this build and try to point your guide in one general direction, like DPS or tank, or even both, and stick with it. Also I want more explanations on WHY certain champs are good lanemates since you choose not to go solo for some reason, even though Warwick is a tremendous solo laner. Honestly he doesn't fit in the current meta as anything but solo or jungle, he needs farm and you won't get it competing with a ranged AD carry, so I just don't see this teamcomp working at higher ELO.
PM me if you have any questions about Warwick strategy, I'd be happy to help.
Heal is an odd choice on lanewick. His whole thing is that he's really hard to knock out of lane because of his passive and Q; you really don't need heal on top of that (it'll even reduce your other abilities for a while). You don't have an alternative runes section, so you might look into that as well. What about Ghost or Ignite?
As has been pointed out, you REALLY need earlier boots. WW is pretty easily zoned with low speed; you certainly can't afford to get two big items before you get them.
Also, you ought to explain your initial purchase. Dagger is just too unusual to take without saying much about it.
Little coding error, you code for dodge seals when you are explaining flat armor ones. Should be a quick fix.
Thornmail is a very odd choice to put in your main build. What if they are mostly AP, or their Vayne is 3-10? It's a good alternative item, but it shouldn't be a main purchase even on a tank.
Like they said, this guide has a good amount of potential. I'll check back on it and see how you've improved it; if you can fix some things, I'll be happy to upvote it.
Thanks for the feedback :)