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Oh and BTW, try realizing that you typed over 10K characters T_T
- Take blinding dart at level one instead of toxic shot. It can help you get first blood.
- your rune page is a little of, for marks you should get armor penetration. because it ads more damage than attack speed does. for seals I'd suggest getting armor, because he has no defensive items or masteries. I know he should be at the back not taking any damage. but like this he just wont survive a second in a teamfight to deal those insane amounts of damage. Same counts for glyphs, an ap carry could take you down in a few seconds from far of. so i suggest these being magic resist per level (because you wont meet the ap carries early on) for quintessences i guess you could keep them the same, but movement speed quintessences or health quintessences could be more effective maybe.
- the skill sequence chapter is a huge wall of text. much like my comment, it isn't fun to read right:p
- as paryzantPL said, you should get last whisper if they are building lots of armor. and black cleaver if they don't have enough for last whisper to be worthwhile.
- assuming your going duo bot with this build, i don't think teleport is needed that badly, you can stop pushes a lot more easily than say solo top, because there are 2 people in lane, so if one needs to recall he can take his time coming back because someone else is guarding the tower, I'd suggest getting flash or exhaust, to get out of sticky situations or to win 1vs1 fights.
Hmmm, just noticed how much i just typed in 0.0
I wont vote until you've made these changes.
First, you get either
Second, why he is a "tank wrecker"? You didn't put any
I won't give you thumb down nor thumb up.
Anyways, +1 it... +Rep would be appreciated, but not required.