Do you want Magma Chamber?
before they release new maps they should work on balancing updates for the old ones...
TT could be really fun if they just tweaked champions with changes that would only be effective in TT.
greez sam
TT could be really fun if they just tweaked champions with changes that would only be effective in TT.
greez sam
samgoeslol wrote:
TT could be really fun if they just tweaked champions with changes that would only be effective in TT.
That's like creating another game mode for each champion individually. With currently 98 champions, good luck getting them to focus on that.
I do agree though.
Personal habitual activites? Utilizing gargantuan idioms to fabricate intelligence.
"It's a colloquial shorthand that means the paradigm exists because of how the game works mechanically. Hence, "the Meta." Stop being a useless pedant." - PlayGooYa
"It's a colloquial shorthand that means the paradigm exists because of how the game works mechanically. Hence, "the Meta." Stop being a useless pedant." - PlayGooYa
animorte wrote:
Twisted Treeline is too easy. You can either faceroll, get facerolled, 2v3, 1v3, or DC and return 10 minutes in to win the game. It's ridiculous. Some champions are so overpowered there it's not even funny.
Seriously, once you figure out how to win, it gets really boring really fast.
"how about a drink?"
The only good thing about TT is how good it feels to win a game there with a non-******ed non-tryndamere non-caitlyn non-tanky dps (could add other "nons", but eh). It's also the place where it becomes obvious that turrets could use the suggested base damage + %of target's max hp buff, coz I'm sick of seeing Mundo tanking turrets.
As for the new map, could work, but if it has more small skirmishes it means champs like Jax will dominate whereas it'll be hard to play a "normal" ad carry on it again. But I guess one would have to see it first.
FalseoGod wrote:
The only good thing about TT is how good it feels to win a game there with a non-******ed non-tryndamere non-caitlyn non-tanky dps (could add other "nons", but eh).
Exactly.
Personal habitual activites? Utilizing gargantuan idioms to fabricate intelligence.
"It's a colloquial shorthand that means the paradigm exists because of how the game works mechanically. Hence, "the Meta." Stop being a useless pedant." - PlayGooYa
"It's a colloquial shorthand that means the paradigm exists because of how the game works mechanically. Hence, "the Meta." Stop being a useless pedant." - PlayGooYa
It looks to me like an entirely different idea. Magma was supposed to be huge with the same style of SR. Dominion is rather small with its unique mode.
Personal habitual activites? Utilizing gargantuan idioms to fabricate intelligence.
"It's a colloquial shorthand that means the paradigm exists because of how the game works mechanically. Hence, "the Meta." Stop being a useless pedant." - PlayGooYa
"It's a colloquial shorthand that means the paradigm exists because of how the game works mechanically. Hence, "the Meta." Stop being a useless pedant." - PlayGooYa
Caitlyn has been mentioned as one of the few early-game viable AD carries in an environment that is easily dominated by Tanky DPS's (like the fact that Volibear, Garen and Nautilus is a trio that can work there even with kiters around). Varus has been mentioned due to his kit, the others are ok but can get unrepairably shut down early game (Vayne is also well mentioned since she can pair well with a good CC tanky dps that allows for her to land a stunning E easily, but her early game can screw her for life).
So, she's not exactly an issue; she's just notably more viable.
So, she's not exactly an issue; she's just notably more viable.
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