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Your build seems solid enough for a tank build, but the rest of this guide is lacking a lot, so I will refrain from voting for now. I'll just list out my thoughts one by one:
-While promoting warding is good, starting Sight Ward might not be a very good choice since you don't need vision THAT early and you need some sustain for malphite jungle
-I'm unsure of why you're talking about last-hitting in a jungling guide. You might cover some lanes while jungling, but most of the time you should be jungling and ganking.
-I feel like Teleport isn't a good choice on junglers. Again, this ties into the last point, you can cover some lanes with Teleport but you shouldn't rely on that for income or do that very often. Your Teleport blue steal tactic is very situational and teleport is hardly even used. If the enemy has laners defending his buff at the beginning (which he should), then you will likely get caught with no escape and die. I suggest Exhaust instead for increased ganking strength since pre-six Malphite ganks are meh.
-I would go for 0/21/9 masteries on malphite. is a joke, and the gold masteries are mediocre. Defense is a much stronger choice for CDR, more movespeed, and increased health/tenacity
-Add some explanation of skills, ganking, and teamfighting. Your guide is pretty lackluster right now. This is the most important issue, and probably why no one bothered commenting/voting.
-Try to add some more coding