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He randomly downvoted not only my
"Getting downvotes sucks..."
It's an answer to my vote above and it seems he can neither handle constructive criticism nor write some himself.
This guy is a mad troll voter and his guide shouldn't be read by anyone
I'll leave this here as a warning for all the newbies looking at the guide and those who might think about voting themselves: Take care, it is not only senseless but also only made for trolling purposes
Have a nice day
Also if I was a noob and wanted to learn something about supporting, I'd know how to ward and then go feed. That summoner spells basically bait people into not taking no
While this guide is long it's not detailed about things that you better should talk about. Irrelevant stuff is made even longer while important things have to stand back.
Overall: This guide is neither suited for newbies nor for people that want to learn how to support.
Spread the word!
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Haha, thank you so much for actually taking the time to "comment" and vote- I love it!
A lot of info is false >.>
On-hit champions don't fit in the meta. The only exceptions would be at top lane where some champs (Teemo, possible on-hit Kayle)
Also, little to no supports take heal or cv these days. Most of them take Exhaust Flash with exceptions being non-mobile supports taking heal and exhaust.
For masteries the most common setup is 1/14/15 at the moment, specing into movespeed and gold.'
For Alistar everyone gets Q at level one for engages then often max Q.
For Taric everyone gets the stun at level one for engages then often max w.
A lot of information is false means that in a 10-20 page guide you can come up with just 3-5 weak points? First off a couple things to note
1. This is for "noobs" as it clearly states at the very top. I do not go over mastery level detail on how to play certain champs as this would be impossible, or a hundred different situational items as this would also be impossible. In my guide that i have on Alistar I have Q being taken first and also maxed first, but it also more risky to do so (and you are wrong when you assume "everyone does this"). I give an outline that is safe, that everyone that is new to the game can use as they jump from champion to champion- i do not claim to give a mastery outline for all supports.
2. "Team Composition Roles/Builds" are not what fit best in the meta, but what are currently being used and the terms taged to them. Someone says they are building "AD Carry" you should now understand what that means and how they will affect team comp. The list is not all inclusive and I plan to add more common build variations and their names as they come up. And for "On-hit" i never mention that it is a must for the current meta once, as i do with others such as "AD-Carry".
3. Once again I set up the masteries/runes/spells directed at people who are new to the game, meaning: which spells are easiest to use, which masteries/runes set up will yield best results across multiple champions the safest. I have done this. As for other spells they are clearly identified under "summoner spells".
If you do actually have "A lot of info that is false" please feel free to correct me and I will be glad to correct it. As the things you have suggested all fall into points 1-3 listed above though there is nothing that needs to be corrected. Thanks for the response.
On-hit champions don't fit in the meta. The only exceptions would be at top lane where some champs (Teemo, possible on-hit Kayle)
Also, little to no supports take heal or cv these days. Most of them take Exhaust Flash with exceptions being non-mobile supports taking heal and exhaust.
For masteries the most common setup is 1/14/15 at the moment, specing into movespeed and gold.'
For Alistar everyone gets Q at level one for engages then often max Q.
For Taric everyone gets the stun at level one for engages then often max w.
sigh you have the best of luck with trolls :(
+1
Haha, oh well right... Not doing it for the votes, doing it for people new to the game. The information is basic but the builds work and are good across characters so good for trying new champs. The system shouldnt even be based off upvotes and downvotes, should be just subscriptions with people being able to add peoples guides to their fav's. Insted of having the most voted it would be based off how many people added the guide to their favorites. To easy to just downvote and most people who like your guides dont want to take the time to write a post and upvote but they would be willing to add your guide to their list of favorites if it was an option.
YOU SUCKKKK LOSSSSEEERRRR THATS NOW HOW YOU SUPPORT YOUR SUPPOSED TO RUN INTO TOWER LOSERRRRRRRRR
sigh you have the best of luck with trolls :(
+1
I don't agree with some of the skill sequences and summoner spells.
Stun / High damage output at level 1 can be more useful for partner in the same lane, than a weak heal for example. Also Clairvoyance and Heal may not fit the best for some of the champions. It leaves you without any kind of escape mechanism (for some) But you do have mentioned situational stuff in spells section, which sounds fair enough.
P.S; Some kind of images / more advanced coding can cheer up the outlook since it was quite much like a wall of text to me.