Views: 1071 Mid Setember Patch Discussion
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Hello everyone, time for the patch discussion.
In this patch they mainly focused on the tools of the game one major one.
Players may now create up to 20 mastery pages, up from 10.
This is the biggest part of this patch, I for one look forward to expanding my choices of masteries.
Another big one is Increased the variance in team composition makeups for Coop vs AI.
This had gotten me so excited because I love doing Co-op vs AI and they finally changed it.
They also released Syndra, and fixed a bug with
Graves
Heres the Link
Ok now it's time for what I think would be more apropriate for a patch.
An
Ashe rework, as I said in the last discussion the passive on
Ashe loses it's effectiveness toward the end of the game.
Also, I think that we could use a new item, something more AD damage, or Magic Resist. They have a cheap item for armor (
Cloth Armor ) for only 300 gold. They need a cheap one for only 300 gold, cause that Null thing for 400 doesnt cut it!
Ok so that's it for this patch, please start the discussion below. Thank you for reading. :)
In this patch they mainly focused on the tools of the game one major one.
Players may now create up to 20 mastery pages, up from 10.
This is the biggest part of this patch, I for one look forward to expanding my choices of masteries.
Another big one is Increased the variance in team composition makeups for Coop vs AI.
This had gotten me so excited because I love doing Co-op vs AI and they finally changed it.
They also released Syndra, and fixed a bug with

Heres the Link
Ok now it's time for what I think would be more apropriate for a patch.
An


Also, I think that we could use a new item, something more AD damage, or Magic Resist. They have a cheap item for armor (

Ok so that's it for this patch, please start the discussion below. Thank you for reading. :)
@Fox Yeah dude I don't think that actives should cost mana.
Mint: Her passive sucks, that I'll agree with. Everything else about her is still pretty solid late game though. She's not the best late game AD, but she's not bad by any means. I wouldn't say no to a new passive though, charging one crit really isn't that helpful, even early game.
@Mintleaves : Both games have crazy amount of items and actives, actives that can do pretty much everything. On a 6 item build, I usually have between 3 and 5 actives. They,re so useful, it's not even funny.
Also, actives in LoL should cost mana.
@Fox Rage I kinda agree with you but, xD, I don't play HoN, or Dota2. So I have no idea what your talking about.
For items, they need a good one that offers attack damage and armour top laners have to chose between Wriggle's Lantern and Atma's Impaler, also there's no attack damage and armour item that's a particularly good buy on bot laners, say you're being destroyed by Graves in lane, all you can do is buy more dorans or if it's really bad get ninja tabi :/ I would like a cheapish item that offers both stats that doesn't build into Wriggles. There's Madred's Razor which is really nice, however it builds into Wriggles which is like it's good in lane but out of lane not so great or Madred's Bloodrazor which is an amazing item, it's just not so useful on a lot of carrier like Ashe doesn't want that nor does Graves. The only carrier that might possibly consider it is like Kog'Maw and very situationally Ezreal due to Mystic Shot applying the effect, otherwise it's just too expensive. (Not saying Bloodrazor isn't a bad item but a lot of carries don't get to use the item well)
@Fox Rage, you do know those games don't have summoner spells and therefore have active items designed to do similar jobs, so they have a load of active items for a reason not for the sake of having diversity.
What do people think about ulting BEFORE using E on her in teamfights? I think the damage hit would be worth it for 3 more potential stuns o:
Also Ashe is fine. She's a utility carry. She isn't designed to win games with brute force. If you think she's ineffective late game, you clearly don't grasp how gamechanging a good ashe ult can be.