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Hello and thanks for you feedback, as I explained, the point on using scaling AP is to boost the bonus
Wrong. Quints cannot be anything other than flat AP. Scaling AP quints give ****ty stats. Flat AP quints give humongous stats. Marks cannot be anything other than magic penetration. I understand your reasoning behind AP marks, but it is faulty - you not only deal less damage, the boost to your utility isn't even that great - 9 scaling AP marks are only 10.8 AP at max level. And AP doesn't boost
Regarding to the mana, you don't need it if you're doing your job correctly.
Wrong again. Have a -1 on me.
Scaling AP everything on runes? Not sure if srs.
And your build is kinda (extremely) ****ty. You need a mana regen item, be it double
Hello and thanks for you feedback, as I explained, the point on using scaling AP is to boost the bonus
Regarding to the mana, you don't need it if you're doing your job correctly.
Hell-****ing-no.
-1
And even if this guide is even remotely useful, why would you make a guide on a champion that's about to get a rework?
I know Karma is getting a rework, but it's core play style won't change, at most I'll have to update damage, cooldowns, and rearrange the combo if any of the skills gets an extra effect.
And your build is kinda (extremely) ****ty. You need a mana regen item, be it double
-1
And even if this guide is even remotely useful, why would you make a guide on a champion that's about to get a rework?
Haha, "Accidently clicked Publish" xD
Anyways, I think this guide is looking pretty good as of right now. The information regarding skill usage and summoner spells look pretty nice, and I like the layout too.
One thing I would like to point out though is the choice in Runes. For example,
Thanks for the quick feed back on my accidental post lol.
In regards to the runes, that's why both runes are on the build c:
Both are a good choice for Karma, since scaling AP as a whole becomes a huge bonus, +
Of course, I dislike unfinished guides, but accidents happen :P
+1
-Meiyjhe
Anyways, I think this guide is looking pretty good as of right now. The information regarding skill usage and summoner spells look pretty nice, and I like the layout too.
One thing I would like to point out though is the choice in Runes. For example,