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Also bad.
First they try to attack you, you maybe set your ulti on a low dps player a support or something like that, then they try 5-7 seconds to kill you, in this time you focus maybe one down, sometimes they then try to run, but your iceborn slow em ^^ then maybe even some try to help em, and again a slow from you, if you are in a teamfight, and they just get slowed and focus their full damage on you because they dont know your ulti ^^ or dont care or whatever, most of the time it just ****s them so hard up...
I personaly think getting it as first item is a good thing, except getting some boots somewhere after sheen. If you dont have much CC players in the enemy team I like to get some faster boots, most likely "swiftness", I especialy like to go first iceborn against some heave CC players, if you dont get seperated and get really alone far from a tower with iceborn even a few slows cant really kill you, and iceborn helps you so much to initiate a fight, because you slow em all ^^.
I think of going then directly to zephyr to get the cooldown reduction attack speed you need and the tenacity is a great build, not so secure, if they are good and seperate you and use much CC and they focus you down you maybe start feeding them and dont get enough kills, but if no money is on the table and you want it more aggressive that is a funny build ^^
But this is not it :). I had a 4 vs 1 situation with one of the enemies was at 20% and other three were full life, I was able to take down him and additionally the ADC from 100% to zero. Died ofc, but hey, not bad in respect to little income as support and pre-Sunfire Cape! Priceless comments followed such as "wow" and "Whaat!?" from the enemy team. The ADC was enraged and flamed the team about the poor protection in this case.
Second moment is me being focussed by four people including Akali, Ez, Lee Sin and Taric in their base - I was able to run down to my base on the top lane without dying. I ate up a lot of CC running to my base and the best thing is, all of those chars may be considered as very good chasers with their CC and gap closers. Here again, I did not reach the point of having a Sunfire Cape, but at least two items it builds upon. Ofc following the build I had no flash or ghost, so I had to receive a good amount of damage while running. Luckily, my teammates used this chasing to backdoor and destroyed the nexus as I have arrived at my first base tower with 15-20% life still and was prepared to fight the towerdivers.
I was running exactly the build, but took support runes ofc: armor on red, gold on yellow and quints, scale MR on blue.
Poppy is not expected to be tanky, that will surprise them. I think this is a very good "fun"-build. Idk if it is playable in ranked, but in normal games, dominion and 3vs3 it is a lot of fun.
Cheers!