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AP is NOT what
and this is IMPORTANT-farm,farm,farm!-you arent a support,you're a bruiser and you should farm whenever you can.While its true that early and mid game on toplane is hard for
As for your "Irelia, Yoric, Vladimir... ",this are all hard opponents for
Also sorry for no updates for a long time,I was busy.
Oh,and i forgot about your issue with movement speed.Silmply said you should get
IMO the scaling AD marks are very useless on Taric, specialy if buy only a hybrid atk item -Trinity- and his builded after Frozen Heart, Iceborn Gauntlet, Aegis and Banshe's Veil... Mark of MPen should be better and i think Seal of Armor is a must due to synergise better with the new shatter (that apply armor to damage and to the aura). I don't know why you rush Frozen Hearth before your Trinity that could help you more in trades so you could explain more deeply your item purchase order, also Hardness is generaly better than perseverance on a alredy sustained champion.
Sry for the bad english 'cause isn't my natural language.
,your dmg seems to be low.But there is way to check real damage.This way is called custom game->Proving Grounds 1v1(^^).At end,look at your damage.Now it shows,that you've done more than enemy AD carry!.
Btw.,added situational items,items description,runes description,and some other stuff.
I will get back at this as soon as I try it out :)
EDIT:
Tried it. It has some weard stuff. Your dmg output is pretty low, and, since this build will make you faceroll as a tank, nashor is a bad pick. Suggest putting atleast heart of gold in it. Also, since you will not be doing that much dps anyway and you will be in a team, hextech could be replaced. Will of ancients - maybe on AP heavy team. Bigest issue here is that the build is expensice. It is rather hard to farm as Taric and the passive + AS doesnt solve mana isues. You last for 1 - 2 dmg exchanges and then you have to recall. I found mana potions insufficient for this too.
At pros you listed that he is imune to harass. That is not true. Harass mostly happens at the beginning of the game while heal is rather insufficient. Tho endgame potential for it is great.
Also at summoner spells you should probably list AD and AP increasing one, found it, well... usable. I did a mistake by not taking flash, he realy lacks escape mehanisms if 2v1.
I wanted to say something more, but I am watching a movie and forgot. Anyway, I loved the idea, maybe I will explore it further
You should probably expand item list to components, since, situationaly, you might pick base components in different order.