FishmanDerp wrote:
True, true. I just always find myself comparing Morrowind to Skyrim for example, wishing that the latter wasn't such a dumbed-down title. The shooter genre getting squished into one single type of game (Loadouts, military guys, yay!) is also painful to watch.
That's not relevant to the rise of the casual market on smartphones and tablets :P
That's just games that suffer from the incredible amount of homogenization that mainstream publishers like to apply to their titles. They're blunting everything out as much as possible, so that nobody could hurt themselves on a sharp edge, when in many cases the experience just isn't the same without those edges. But there is most certainly a market for games with those "edges" too; The Witcher 2 is a great example of that.
Quoted:
MOBAs will hopefully always be complex games.
MOBAs will be like any other genre we have.
There will be incredibly complex ones (like DotA) "simple" ones (like Awesomenauts) and those in the middle (like LoL). There will always be games of differing complexity in any genre. (like with FPS games: CS:GO > BF3 > CoD in complexity)
Even though by its nature, MOBA is a more complicated genre than most, being almost on par with RTS games, I think.
"I saw [Twilight: Eclipse] in theaters with a girl I was dating at the time. I spent more time staring at my toes and wiggling them than I did watching this abomination. When Edward proposed to Blank Face, I finally looked up with a revelation.
I blurted out loud, in a dead silent theater full of teenage girls on opening night "Wait a minute, Edward has no blood flow. How does he get an erection?" I heard several men laughing, and had several girls turn and stare at me.
I did not get laid that night." - Berengier817
I blurted out loud, in a dead silent theater full of teenage girls on opening night "Wait a minute, Edward has no blood flow. How does he get an erection?" I heard several men laughing, and had several girls turn and stare at me.
I did not get laid that night." - Berengier817
Nighthawk wrote:
isn't BF3 > CoD in complexity? Or are you saying the reverse that CS:GO is the top or something lel. I don't know about about CS sooooo....
Lol.
Read what I said again and stop saying stupid things :P
"every now and again you come across a game that has so little emotional connection to who you are that you end up standing there, gazing at the screen and saying "I'm just pressing buttons and my life has no meaning,"" - Colin Campbell
You need to log in before commenting.



Casual games will never kill hardcore games.
There will always be a market for hardcore games, as proven by this site's existence; MobaFire wouldn't exist if there wasn't a market for hardcore games. (yes, LoL is pretty damn hardcore compared to Angry Birds)
True, true. I just always find myself comparing Morrowind to Skyrim for example, wishing that the latter wasn't such a dumbed-down title. The shooter genre getting squished into one single type of game (Loadouts, military guys, yay!) is also painful to watch.
MOBAs will hopefully always be complex games. The only exceptions I see are Guardians of Middle-Earth and Awesomenauts. Both are for consoles, though, so complex gaming mechanics wouldn't work well at all.