FishmanDerp wrote:
True, true. I just always find myself comparing Morrowind to Skyrim for example, wishing that the latter wasn't such a dumbed-down title. The shooter genre getting squished into one single type of game (Loadouts, military guys, yay!) is also painful to watch.
That's not relevant to the rise of the casual market on smartphones and tablets :P
That's just games that suffer from the incredible amount of homogenization that mainstream publishers like to apply to their titles. They're blunting everything out as much as possible, so that nobody could hurt themselves on a sharp edge, when in many cases the experience just isn't the same without those edges. But there is most certainly a market for games with those "edges" too; The Witcher 2 is a great example of that.
Quoted:
MOBAs will hopefully always be complex games.
MOBAs will be like any other genre we have.
There will be incredibly complex ones (like DotA) "simple" ones (like Awesomenauts) and those in the middle (like LoL). There will always be games of differing complexity in any genre. (like with FPS games: CS:GO > BF3 > CoD in complexity)
Even though by its nature, MOBA is a more complicated genre than most, being almost on par with RTS games, I think.
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isn't BF3 > CoD in complexity? Or are you saying the reverse that CS:GO is the top or something lel. I don't know about about CS sooooo....
Nighthawk wrote:
isn't BF3 > CoD in complexity? Or are you saying the reverse that CS:GO is the top or something lel. I don't know about about CS sooooo....
Lol.
Read what I said again and stop saying stupid things :P
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Casual games will never kill hardcore games.
There will always be a market for hardcore games, as proven by this site's existence; MobaFire wouldn't exist if there wasn't a market for hardcore games. (yes, LoL is pretty damn hardcore compared to Angry Birds)
True, true. I just always find myself comparing Morrowind to Skyrim for example, wishing that the latter wasn't such a dumbed-down title. The shooter genre getting squished into one single type of game (Loadouts, military guys, yay!) is also painful to watch.
MOBAs will hopefully always be complex games. The only exceptions I see are Guardians of Middle-Earth and Awesomenauts. Both are for consoles, though, so complex gaming mechanics wouldn't work well at all.