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Diamond ADC/Support

Creator: [deleted] May 18, 2013 6:45am
30 posts - page 3 of 3
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IAmByakuya wrote:

Which ADC's do you main?

Vayne,Draven,Cait,Ezreal

London is one hour ahead of the rest of England -Luther3000
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what is the original wombo combo video?
I AM NOT AFFECTED BY ELOHELL. NOOBS AND TROLLS NEVER RUIN MY RANKED GAMES.
I DON'T GET STUCK AND I NEVER GET ONLY 2LP FOR A WIN.

I AM UNRANKED.


also check out my Ryze guide
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Is there a proper way to lane against a Caitlyn when playing Vayne? I am very reluctant to pick Vayne before the opposing team has picked their adc for fear of them picking Caitlyn. Should I keep begging our first pick to ban Cait or is there a way to consistently not get whipped in lane?
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Get your support to play lulu or sona, stay behind the minion line, make sure every time the cait trys auto you get lulu to e + q her and auto and sona auto attack q auto attack and you should be pretty safe.

You can be 20cs down or so vs cait in lane and still be fine though, you can't die though or it's not worth.

London is one hour ahead of the rest of England -Luther3000
DarkPercy
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Wtf I want someone to build Dr. Mundo with 6 Warmog's Armors and I'll build Draven with 100% crit chance, 2.5 AS and stack my passive 100000000 times on him to see how powerful the bleed can become.

Thanks to TinyStar for the sig :3
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DarkPercy wrote:

Wtf I want someone to build Dr. Mundo with 6 Warmog's Armors and I'll build Draven with 100% crit chance, 2.5 AS and stack my passive 100000000 times on him to see how powerful the bleed can become.

there you go..

London is one hour ahead of the rest of England -Luther3000
Satella
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It'll stack to deal up to 1020 damage over 4 seconds, approaching this value asymptotically. At a maximum stack of 1020 damage over 4 seconds, 102 damage will be dealt by the bleed in the 0.4 seconds between each autoattack, which is the bleed value of Wicked Blades at level 18. At this point, you stack the passive just as fast as it decays, so it can't go any higher.

EDIT: copypasta

Attack number 1: 102 damage added to pool, now 102 damage. 10.2 damage decays, reducing pool to 91.8
Attack number 2: 102 damage added to pool, now 193.8 damage. 19.38 damage decays, reducing pool to 174.42
Attack number 3: 102 damage added to pool, now 276.42 damage. 27.642 damage decays, reducing pool to 248.778
Attack number 4: 102 damage added to pool, now 350.778 damage. 35.0778 damage decays, reducing pool to 315.7002
Attack number 5: 102 damage added to pool, now 417.7002 damage. 41.77002 damage decays, reducing pool to 375.93018
Attack number 6: 102 damage added to pool, now 477.93018 damage. 47.793018 damage decays, reducing pool to 430.137162
Attack number 7: 102 damage added to pool, now 532.137162 damage. 53.213716 damage decays, reducing pool to 478.923446
Attack number 8: 102 damage added to pool, now 580.923446 damage. 58.092345 damage decays, reducing pool to 522.831101
Attack number 9: 102 damage added to pool, now 624.831101 damage. 62.48311 damage decays, reducing pool to 562.347991
Attack number 10: 102 damage added to pool, now 664.347991 damage. 66.434799 damage decays, reducing pool to 597.913192
Attack number 11: 102 damage added to pool, now 699.913192 damage. 69.991319 damage decays, reducing pool to 629.921873
Attack number 12: 102 damage added to pool, now 731.921873 damage. 73.192187 damage decays, reducing pool to 658.729686
Attack number 13: 102 damage added to pool, now 760.729686 damage. 76.072969 damage decays, reducing pool to 684.656717
Attack number 14: 102 damage added to pool, now 786.656717 damage. 78.665672 damage decays, reducing pool to 707.991045
Attack number 15: 102 damage added to pool, now 809.991045 damage. 80.999105 damage decays, reducing pool to 728.991941
Attack number 16: 102 damage added to pool, now 830.991941 damage. 83.099194 damage decays, reducing pool to 747.892747
Attack number 17: 102 damage added to pool, now 849.892747 damage. 84.989275 damage decays, reducing pool to 764.903472
Attack number 18: 102 damage added to pool, now 866.903472 damage. 86.690347 damage decays, reducing pool to 780.213125
Attack number 19: 102 damage added to pool, now 882.213125 damage. 88.221313 damage decays, reducing pool to 793.991813
Attack number 20: 102 damage added to pool, now 895.991813 damage. 89.599181 damage decays, reducing pool to 806.392632
Attack number 21: 102 damage added to pool, now 908.392632 damage. 90.839263 damage decays, reducing pool to 817.553369
Attack number 22: 102 damage added to pool, now 919.553369 damage. 91.955337 damage decays, reducing pool to 827.598032
Attack number 23: 102 damage added to pool, now 929.598032 damage. 92.959803 damage decays, reducing pool to 836.638229
Attack number 24: 102 damage added to pool, now 938.638229 damage. 93.863823 damage decays, reducing pool to 844.774406
Attack number 25: 102 damage added to pool, now 946.774406 damage. 94.677441 damage decays, reducing pool to 852.096965
Attack number 26: 102 damage added to pool, now 954.096965 damage. 95.409696 damage decays, reducing pool to 858.687268
Attack number 27: 102 damage added to pool, now 960.687268 damage. 96.068727 damage decays, reducing pool to 864.618541
Attack number 28: 102 damage added to pool, now 966.618541 damage. 96.661854 damage decays, reducing pool to 869.956687
Attack number 29: 102 damage added to pool, now 971.956687 damage. 97.195669 damage decays, reducing pool to 874.761018
Attack number 30: 102 damage added to pool, now 976.761018 damage. 97.676102 damage decays, reducing pool to 879.084916
Attack number 31: 102 damage added to pool, now 981.084916 damage. 98.108492 damage decays, reducing pool to 882.976424
Attack number 32: 102 damage added to pool, now 984.976424 damage. 98.497642 damage decays, reducing pool to 886.478782
Attack number 33: 102 damage added to pool, now 988.478782 damage. 98.847878 damage decays, reducing pool to 889.630904
Attack number 34: 102 damage added to pool, now 991.630904 damage. 99.16309 damage decays, reducing pool to 892.467814
Attack number 35: 102 damage added to pool, now 994.467814 damage. 99.446781 damage decays, reducing pool to 895.021033
Attack number 36: 102 damage added to pool, now 997.021033 damage. 99.702103 damage decays, reducing pool to 897.31893
Attack number 37: 102 damage added to pool, now 999.31893 damage. 99.931893 damage decays, reducing pool to 899.387037
Attack number 38: 102 damage added to pool, now 1001.387037 damage. 100.138704 damage decays, reducing pool to 901.248333
Attack number 39: 102 damage added to pool, now 1003.248333 damage. 100.324833 damage decays, reducing pool to 902.9235
Attack number 40: 102 damage added to pool, now 1004.9235 damage. 100.49235 damage decays, reducing pool to 904.43115
Attack number 41: 102 damage added to pool, now 1006.43115 damage. 100.643115 damage decays, reducing pool to 905.788035
Attack number 42: 102 damage added to pool, now 1007.788035 damage. 100.778804 damage decays, reducing pool to 907.009232
Attack number 43: 102 damage added to pool, now 1009.009232 damage. 100.900923 damage decays, reducing pool to 908.108309
Attack number 44: 102 damage added to pool, now 1010.108309 damage. 101.010831 damage decays, reducing pool to 909.097478
Attack number 45: 102 damage added to pool, now 1011.097478 damage. 101.109748 damage decays, reducing pool to 909.98773
Attack number 46: 102 damage added to pool, now 1011.98773 damage. 101.198773 damage decays, reducing pool to 910.788957
Attack number 47: 102 damage added to pool, now 1012.788957 damage. 101.278896 damage decays, reducing pool to 911.510061
Attack number 48: 102 damage added to pool, now 1013.510061 damage. 101.351006 damage decays, reducing pool to 912.159055
Attack number 49: 102 damage added to pool, now 1014.159055 damage. 101.415906 damage decays, reducing pool to 912.743149
Attack number 50: 102 damage added to pool, now 1014.743149 damage. 101.474315 damage decays, reducing pool to 913.268834
Attack number 51: 102 damage added to pool, now 1015.268834 damage. 101.526883 damage decays, reducing pool to 913.741951
Attack number 52: 102 damage added to pool, now 1015.741951 damage. 101.574195 damage decays, reducing pool to 914.167756
Attack number 53: 102 damage added to pool, now 1016.167756 damage. 101.616776 damage decays, reducing pool to 914.55098
Attack number 54: 102 damage added to pool, now 1016.55098 damage. 101.655098 damage decays, reducing pool to 914.895882
Attack number 55: 102 damage added to pool, now 1016.895882 damage. 101.689588 damage decays, reducing pool to 915.206294
Attack number 56: 102 damage added to pool, now 1017.206294 damage. 101.720629 damage decays, reducing pool to 915.485665
Attack number 57: 102 damage added to pool, now 1017.485665 damage. 101.748567 damage decays, reducing pool to 915.737099
Attack number 58: 102 damage added to pool, now 1017.737099 damage. 101.77371 damage decays, reducing pool to 915.963389
Attack number 59: 102 damage added to pool, now 1017.963389 damage. 101.796339 damage decays, reducing pool to 916.16705
Attack number 60: 102 damage added to pool, now 1018.16705 damage. 101.816705 damage decays, reducing pool to 916.350345
Attack number 61: 102 damage added to pool, now 1018.350345 damage. 101.835035 damage decays, reducing pool to 916.51531
Attack number 62: 102 damage added to pool, now 1018.51531 damage. 101.851531 damage decays, reducing pool to 916.663779
Attack number 63: 102 damage added to pool, now 1018.663779 damage. 101.866378 damage decays, reducing pool to 916.797401
Attack number 64: 102 damage added to pool, now 1018.797401 damage. 101.87974 damage decays, reducing pool to 916.917661
Attack number 65: 102 damage added to pool, now 1018.917661 damage. 101.891766 damage decays, reducing pool to 917.025895
Attack number 66: 102 damage added to pool, now 1019.025895 damage. 101.90259 damage decays, reducing pool to 917.123306
Attack number 67: 102 damage added to pool, now 1019.123306 damage. 101.912331 damage decays, reducing pool to 917.210975
Attack number 68: 102 damage added to pool, now 1019.210975 damage. 101.921098 damage decays, reducing pool to 917.289877
Attack number 69: 102 damage added to pool, now 1019.289877 damage. 101.928988 damage decays, reducing pool to 917.360889
Attack number 70: 102 damage added to pool, now 1019.360889 damage. 101.936089 damage decays, reducing pool to 917.4248
Attack number 71: 102 damage added to pool, now 1019.4248 damage. 101.94248 damage decays, reducing pool to 917.48232
Attack number 72: 102 damage added to pool, now 1019.48232 damage. 101.948232 damage decays, reducing pool to 917.534088
Attack number 73: 102 damage added to pool, now 1019.534088 damage. 101.953409 damage decays, reducing pool to 917.580679
Attack number 74: 102 damage added to pool, now 1019.580679 damage. 101.958068 damage decays, reducing pool to 917.622611
Attack number 75: 102 damage added to pool, now 1019.622611 damage. 101.962261 damage decays, reducing pool to 917.66035
Attack number 76: 102 damage added to pool, now 1019.66035 damage. 101.966035 damage decays, reducing pool to 917.694315
Attack number 77: 102 damage added to pool, now 1019.694315 damage. 101.969432 damage decays, reducing pool to 917.724884
Attack number 78: 102 damage added to pool, now 1019.724884 damage. 101.972488 damage decays, reducing pool to 917.752396
Attack number 79: 102 damage added to pool, now 1019.752396 damage. 101.97524 damage decays, reducing pool to 917.777156
Attack number 80: 102 damage added to pool, now 1019.777156 damage. 101.977716 damage decays, reducing pool to 917.79944
Attack number 81: 102 damage added to pool, now 1019.79944 damage. 101.979944 damage decays, reducing pool to 917.819496
Attack number 82: 102 damage added to pool, now 1019.819496 damage. 101.98195 damage decays, reducing pool to 917.837546
Attack number 83: 102 damage added to pool, now 1019.837546 damage. 101.983755 damage decays, reducing pool to 917.853791
Attack number 84: 102 damage added to pool, now 1019.853791 damage. 101.985379 damage decays, reducing pool to 917.868412
Attack number 85: 102 damage added to pool, now 1019.868412 damage. 101.986841 damage decays, reducing pool to 917.881571
Attack number 86: 102 damage added to pool, now 1019.881571 damage. 101.988157 damage decays, reducing pool to 917.893414
Attack number 87: 102 damage added to pool, now 1019.893414 damage. 101.989341 damage decays, reducing pool to 917.904073
Attack number 88: 102 damage added to pool, now 1019.904073 damage. 101.990407 damage decays, reducing pool to 917.913666
Attack number 89: 102 damage added to pool, now 1019.913666 damage. 101.991367 damage decays, reducing pool to 917.922299
Attack number 90: 102 damage added to pool, now 1019.922299 damage. 101.99223 damage decays, reducing pool to 917.930069
Attack number 91: 102 damage added to pool, now 1019.930069 damage. 101.993007 damage decays, reducing pool to 917.937062
Attack number 92: 102 damage added to pool, now 1019.937062 damage. 101.993706 damage decays, reducing pool to 917.943356
Attack number 93: 102 damage added to pool, now 1019.943356 damage. 101.994336 damage decays, reducing pool to 917.94902
Attack number 94: 102 damage added to pool, now 1019.94902 damage. 101.994902 damage decays, reducing pool to 917.954118
Attack number 95: 102 damage added to pool, now 1019.954118 damage. 101.995412 damage decays, reducing pool to 917.958706
Attack number 96: 102 damage added to pool, now 1019.958706 damage. 101.995871 damage decays, reducing pool to 917.962835
Attack number 97: 102 damage added to pool, now 1019.962835 damage. 101.996284 damage decays, reducing pool to 917.966552
Attack number 98: 102 damage added to pool, now 1019.966552 damage. 101.996655 damage decays, reducing pool to 917.969897
Attack number 99: 102 damage added to pool, now 1019.969897 damage. 101.99699 damage decays, reducing pool to 917.972907
Attack number 100: 102 damage added to pool, now 1019.972907 damage. 101.997291 damage decays, reducing pool to 917.975616
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DarkPercy
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Satella wrote:

It'll stack to deal up to 1020 damage over 4 seconds, approaching this value asymptotically. At a maximum stack of 1020 damage over 4 seconds, 102 damage will be dealt by the bleed in the 0.4 seconds between each autoattack, which is the bleed value of Wicked Blades at level 18. At this point, you stack the passive just as fast as it decays, so it can't go any higher.



Are you sure that during the 0.4 seconds between each attack there's damage dealt to the enemy? If yes, then you are right. 100 attacks would actually would be a really nice round number to set as the maximum xP.

If not. Then there truly is no maximum to the damage stacking :P
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Satella
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DarkPercy wrote:

Are you sure that during the 0.4 seconds between each attack there's damage dealt to the enemy? If yes, then you are right. 100 attacks would actually would be a really nice round number to set as the maximum xP.

If not. Then there truly is no maximum to the damage stacking :P

If it only ticks once every 0.5 seconds then it gets more complicated; it will stack beyond 1020 slightly when there are two autoattacks between each tick, and the damage will decay each tick and drop, until two axes hit the target between each tick again, at which point it spikes up. It will still cap approximately around 1020.
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DarkPercy
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Satella wrote:


If it only ticks once every 0.5 seconds then it gets more complicated; it will stack beyond 1020 slightly when there are two autoattacks between each tick, and the damage will decay each tick and drop, until two axes hit the target between each tick again, at which point it spikes up. It will still cap approximately around 1020.

Just tested it in game and it really does damage every SECOND. So if you constantly attack (crit or axe) an enemy and you have more than 1.0 AS, your passive does no damage at all until you don't crit or send an axe on the enemy for more than 1 second. So yeah. There is no limit at all to the stacking of the passive. You can make it deal 99999999999999 damage over 4 seconds if you wait long enough :P

This is why you should check how the passive/ability works before doing maths for it :P

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