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1. You've done a pretty good job at responding to peoples' comments and taking care of their concerns and criticisms. Keep that up.
2. You need to work on your coding. At the moment, your guide isn't the nicest to look at and that's going to make people hit that back arrow before they even begin to read anything in your guide. Add some columns and color to make your guide a little more appealing.
3. This relates to the above. You have walls of text...that's a problem. As a reader, I'm looking for quick information on how to play Nami (in this case). When I see these walls of ext, I already know that I'm not going to get the information that I need right now without reading a paragraph or two. Don't get me wrong, your explanations are fine; however, you need to separate your important ideas from your in-depth explanations. For example, you can show your item build and give a brief description of why you choose these items in the majority of your games. THEN, in a spoiler or after a divider or in another column, you can put down your more in-depth explanation. This way, those who want information quickly can get it and those who want to read through your guide and get details can get that as well. This can be done using color, columns, spoilers, dividers, and many other things that coding can provide you.
So yeah, do these things and you'll be on the right track to making your guide more appealing and hopefully more successful. Feel free to PM me if you want me to come back and take another look. Please keep working. :)
I gave it a try and found a lot of success with flat armor. I prefer it to the scaling hp, which doesn't do much at all, even late game. I still prefer the ad because I think nami is better suited for peeling with autos early. She has outstanding early trading power. A recent update made her attack speed better, which is one of the reasons I use ad marks.
-added to the runes section.
SKILLS:
woops, had a late night and messed up the skill-chart. Thanks for pointing that out. Moving points from ebb and flow into tidecaller's blessing.
Are there any sections that should be added or that need work? I know the math isn't quite finished, but my brain is tired at the moment.
Would you guys like to see anything on ward placement? I tend to ward dragon and tribrush.
If you dominate the brush with nami, you will force your opponent to ward, which wastes their money!
Reds are flat armor.
Hi. You seem to know what you're talking about in your guide
Stop right there. First of all, I can inform you that he doesn't.
As Lagger stated, his runes are incorrect, his items are incorrect and his skill sequence is technically impossible.
The written section is short and also does not offer anywhere near sufficient insight into playing
But yeah, I would downvote based solely on the cheatsheet. It's wrong.
-1 :P