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Also, tactical explanation is needed. The coding could be improved.
21/5/4 Masteries are probably better.
AD marks are probably better than critical damage marks.
Also, [[Thresh]] coding is probably better than [icon=Thresh]
another suggestion: take defensive masteries instead of utility, ashe is very weak early
overall it's a decent guide, but the summoner skill chapter is empty ;D
I would love to hear more explanation of your item choices. Like, Ashe rushes IE first because of her passive,
Also, would like to add that Ashe has no strong AD Steroids (Focus is strong at Lvl 1 though)
Can you also fix up your format a bit?
And it's Mid game, not meta-game! :)