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S4 Mastery page theory crafting

Creator: Joxuu November 21, 2013 9:26am
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mastrer1000
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yeah, it gives like 1/2 autoattack and pretty much 0 mana, too stronk :D
if pots would give 1 hp and there would be a mastery that adds 1 hp to pots then it is twice as good but still ****.
but on the other hand, when you deal 1k dmg then 3%more is 30 more, so both are pretty useless.
Wayne3100
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Permalink | Quote | PM | +Rep November 21, 2013 1:03pm | Report
Tip of the day: "eksaktly btw why u ignored me in the mobafire chat earlier today?" would make for a great PM to send to someone in order to avoid derailing a thread :)

(Spam removed)

Thanks to MissMaw for the signature!
XeresAce
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The amount of times I've gotten bursted down and left to be killed by ignite while I had like 3 biscuits in bag is quite high
You never know when that extra /instant/ 5/10 (if not ignited) hp could save you
Freak4life
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that talon post
Skeec
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uff isnt the defensive mastery unyielding op again? like reducing dots aka ignite? each tick 2 damage less

I'm thinking about the last 9 points for riven defense tree or utility 10% cdr on summoners and movementspeed and the pots or the defense tree still dont know where to put the 9th point in 2 armor or 3% hp where black cleaver is the only thing on riven which gives me hp and ppl say the liferegen is **** in 1st tier but 5% on resistances is it even better? only resistance item on riven would be guardian.

so what would technically be better in defene tree and should we rather take defense or go for 9 in utility

Yours Skeec
Luther3000
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Defence is most definitely better for Riven due to her lack of mana and contrary to what I said on the first page it's best for ADC too. You should go for health regen because Riven doesn't stack resists and 3% hp because it's better than 2 armour.

It doesn't reduce Ignite tho cuz it's true damage.
Skeec
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Ya I tested this and the 5% resistances seem to be buggy I tried with and w/o always 31 armor on start but with it, I shouldda have like 32
Luther3000
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It's only bonus resistances. Enchanted Armor literally does nothing until you buy an armour/MR item and even then it's negligible. On the other hand Recovery is actually surprisingly useful for laning considering the base health regen on most champs is only about 5 or 6 at level 1.
caucheka
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yeah, enchanted armor is only good for resistance tanks. works decent on champions taht gain bonus armor/mr as part of their skills, but unless you're going to build more it'd be better off with the health regen.
I like things that make me feel stupid. - Ken Levine
Skeec
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Ah well that makes sense juggernaut is about 18 extra health on lvl 1 and full build is about 66 extra hp on riven for instance.
Did you know expose weakness doesnt only work for allies also for yourself 1% extra damage again
Dunno if its worth the 66 hp you would have of juggernaut
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