OTGBionicArm wrote:
it blocks projectiles, only.
There's a LOT of projectiles in the game. I posted a video a while back which showed what

Why exactly are you defending a champion ability, OTG. It's obviously gonna receive hate and that's not saying anything negative about the champion or anything.
And regarding Yasuo I still don't like him. I hate that they're bringing in another champion instead of trying to fix any of the current issues.
And regarding Yasuo I still don't like him. I hate that they're bringing in another champion instead of trying to fix any of the current issues.

Quoted:
And regarding Yasuo I still don't like him. I hate that they're bringing in another champion instead of trying to fix any of the current issues.
It should be known by now that the champion design team has nothing to do with the problems on EU servers. They studied how to design and make it work in the game, but not how to make a working server infrasctructure.

She didnt mean that, though that is a big deal. NA servers are becoming ****ty too lately (on and off lag).
She means the state of the actual game, you know... supports being overpowered as hell and junglers farming nonstop and the meta generally being stale.
She means the state of the actual game, you know... supports being overpowered as hell and junglers farming nonstop and the meta generally being stale.
I know the story is a little cliché, but overall this promo is still better than 90% of the lore that Riot has written for champions. I like it.
As far as the ability goes, I think it'll be pretty strong, but as with everything it depends entirely on how it is used. If Yasuo uses it defensively while trying to escape with low health, it doesn't have to be a big deal if it blocks an
Ezreal Q. If he is picked against a team with
Ashe and can basically deny her initiate mid/late game, then that sounds pretty good to me (of course one could argue that
Ashe shouldn't use her arrow like that then, but that would still suck for her team).
As far as the ability goes, I think it'll be pretty strong, but as with everything it depends entirely on how it is used. If Yasuo uses it defensively while trying to escape with low health, it doesn't have to be a big deal if it blocks an



OTGBionicArm wrote:
Mostly cause people usually QQ before actually learning to deal with the champ that hasnt been released yet.
The mechanic is broken because it blocks everything. If this game existed of skillshots only, like SMITE, then it'd be something entirely different but that's not the case. This ability provides counterplay to abilities that otherwise have little to no counterplay and thus it breaks the game in a certain way.

We'll have to see how people use it. Aside from professionals I don't see this being that gamebreaking. People will either use it incorrectly or the enemies will ignore it entirely. It does nothing to stop melees, and not to mention that Yasuo's playstyle will likely take him out of the walls safety anyway. he'll likely use his for his team's benefit and not his own.
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Also, I find it kinda funny how you also say it only lasts 4 seconds.