So we're getting:
Dear Leader
Mnemonic
Steed
Little Pink Best Buds
Only one I voted for :/
They do have potential, but I have a feeling most of them are gonna turn out like generic or boring games with quirky characters and story.
That's almost a staple in Doublefine games by now.
Dear Leader
Mnemonic
Steed
Little Pink Best Buds
Only one I voted for :/
They do have potential, but I have a feeling most of them are gonna turn out like generic or boring games with quirky characters and story.
That's almost a staple in Doublefine games by now.
"I saw [Twilight: Eclipse] in theaters with a girl I was dating at the time. I spent more time staring at my toes and wiggling them than I did watching this abomination. When Edward proposed to Blank Face, I finally looked up with a revelation.
I blurted out loud, in a dead silent theater full of teenage girls on opening night "Wait a minute, Edward has no blood flow. How does he get an erection?" I heard several men laughing, and had several girls turn and stare at me.
I did not get laid that night." - Berengier817
I blurted out loud, in a dead silent theater full of teenage girls on opening night "Wait a minute, Edward has no blood flow. How does he get an erection?" I heard several men laughing, and had several girls turn and stare at me.
I did not get laid that night." - Berengier817
The prototypes are out!
I played through them and the most interesting one was Mnemonic.
Little pink best buds was fun, but I'm not sure it's suited for a full game. Grass effects were pretty nice tho.
Steed is just an adventure/RPG in a unique and funny setting. Gameplay is bound to be bland and uninspired like in The Cave and Costume Quest. I will however commend them on their grass. Because OH MY GOD is that grass pretty. The rest of the game looks meh, but the grass, oh the grass!
Dear Leader was just kind of laborious. It's not a bad concept, but the execution makes me yawn in disinterest. The only thing I really liked was the art.
The only game that actually has potential is Mnemonic. It's an interesting take on the point and click genre.
I played through them and the most interesting one was Mnemonic.
Little pink best buds was fun, but I'm not sure it's suited for a full game. Grass effects were pretty nice tho.
Steed is just an adventure/RPG in a unique and funny setting. Gameplay is bound to be bland and uninspired like in The Cave and Costume Quest. I will however commend them on their grass. Because OH MY GOD is that grass pretty. The rest of the game looks meh, but the grass, oh the grass!
Dear Leader was just kind of laborious. It's not a bad concept, but the execution makes me yawn in disinterest. The only thing I really liked was the art.
The only game that actually has potential is Mnemonic. It's an interesting take on the point and click genre.
"We've had a few gloomy years with bad console ports, and what do we get in the light at the end of the console-tunnel? A tablet OS ported to PC." - Atlas Tasume, on Windows 8
Yeah I went ahead and already bought this one, so far Little Pink buds is beautiful to look at, and the commentary is delightful. However that's about it not really to sure where their going to take this game once it's more developed

sig by HogoPogo
Do take the survey if you've played them through.
https://docs.google.com/spreadsheet/viewform?formkey=dDRqOHNqYktZS1UwTzhjVUJwOGZjYnc6MA&theme=0AX42CRMsmRFbUy05ZGE0Y2Q5ZS0zNTRmLTQzNmMtYjM5ZS1hN2Y0YjkzMmI4NDY&ifq
And at the bottom where it says "Any comments on Amnesia Fortnight in general?", write that you want them to make Black Lake into a game >:D
Black Lake is by far the best prototype so far.
https://docs.google.com/spreadsheet/viewform?formkey=dDRqOHNqYktZS1UwTzhjVUJwOGZjYnc6MA&theme=0AX42CRMsmRFbUy05ZGE0Y2Q5ZS0zNTRmLTQzNmMtYjM5ZS1hN2Y0YjkzMmI4NDY&ifq
And at the bottom where it says "Any comments on Amnesia Fortnight in general?", write that you want them to make Black Lake into a game >:D
Black Lake is by far the best prototype so far.
"Moral justification is a powerful disengagement mechanism. Destructive conduct is made personally and socially acceptable by portraying it in the service of moral ends." - Albert Bandura
"Ultimately, if people lose their willingness to recognize that there are times in our history when legality becomes distinct from morality, we aren't just ceding control of our rights to government, but our futures." - Edward Snowden
"Ultimately, if people lose their willingness to recognize that there are times in our history when legality becomes distinct from morality, we aren't just ceding control of our rights to government, but our futures." - Edward Snowden
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I know I'm a bit late to this one, but I've been busy. (there's only like 20hours left to vote)
The last one spawned the gem that is Black Lake. Buy the bundle to get access to their old prototypes, then download Black Lake and play it. It's really good for a prototype.
As for this round, I'm really sad that The White Witch's Gnome War and Buried Metropolis didn't make it into the finals. Dum Sim also seemed very interesting(and has an awesome name).
As for actual finalists, I liked them all except for Eras of Adventure and What Could Go Wrong?.
The ones that stood out to me were ExtraTerrarium, Ether and Project Chinese-sign(we really need more games with emergent and inventive gameplay like Magicka).
As for Pendleton Ward's prototypes, Little Pink Best Buds is probably the most coherent out of the four and one that would work well in actual game-form.
Cupid, You Fat Little Scamp seems like it could be good if implemented well. I'm not sure if he meant that the main game would be a side-scrolling platformer, because I don't think that would be a good fit for such a concept.
No More McDonalds is flat out impossible. Any kind of MMO-like game is impossible to make a 2-week prototype of.
The idea behind Damnit, Jerry is hilarious, but the game itself seems like it wouldn't be anything special.