Nighthawk wrote:
jungle tryn sucks
Next time go Spirit Stone + Wriggle's Lantern -> Statikk Shiv -> Blade of the Ruined King.
GrandmasterD wrote:
how come? seems like a waste to not build stone into something and that's a lot of AS with very little ad with flare + shiv + botrk
Nighthawk wrote:
how come? seems like a waste to not build stone into something and that's a lot of AS with very little ad with flare + shiv + botrk
1. Do you even trick2g? redstone makes your clear very fast to farm dat flare faster.
2. This build heaviliy relies on on-hit damage from Blade, Feral Flare and Statikk Shiv. Coupled with Trynd's ******ed base AD from his Q, you're golden.
Crit scales with attack speed as well as AD. Trynd's passive and Q passive also scale with attack speed but not AD.
While you should have some AD in a full build, it's hard to get "too much" attack speed with Trynd. Although I'm guessing GMD means you should get Madred's before Spirit Stone, rather than rushing Spirit Stone then getting Madred's.
While you should have some AD in a full build, it's hard to get "too much" attack speed with Trynd. Although I'm guessing GMD means you should get Madred's before Spirit Stone, rather than rushing Spirit Stone then getting Madred's.
Nighthawk wrote:
how come? seems like a waste to not build stone into something and that's a lot of AS with very little ad with flare + shiv + botrk
The Spirit Stone generates the sustain you will need to clear the jungle without the use of Q; which will boost your clear even further. Also, the damage increase against monsters speeds up dramatically.
As pointed out, Crit chance scales with attack speed as well, it also allows you to build up your passive too. However this is beyond that, the Shiv grants the necessary crit chance and the passive boosts clear and boosts your ability to split-push. BotRK is there as source of life steal as you won't have any sustain against champions yet, it also adds dueling power.
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