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The benefit's in lane do not make up for the flaws that DFG creates when meshing with lux's kit.
Just my thoughts on it
I already get 30% CDR from Athene's Unholy Grail/ Morellonomicon + runes/masteries. Throw in a blue buff and I'll cap 40%. The CDR from DFG is pointless. Rabadon's Deathcap gives exponentially more AP.
Ergo, the stats are not the reason you get Deathfire Grasp.
That's all I needed to hear.
^ Yeahh!! I remember that!
I actually remember arguing with throatslasher about how lux wasn't **** and then the koreans pick her and actually do well. The timing was really convenient 8D
This was completely unrelated but whatever.
It's relevant in the sense that it shows that even high tiers can be wrong until they try something for themselves (other examples include Xerath, jungle Shyvana late season 3, Annie support and even Morgana support, I feel). However, in this case of the optimal way to play Lux, it's a different case because people HAVE tried DFG before and discovered that it just isn't the best way to play Lux.
I remember it was just prior to the time that the Azubu Frost midlaner (I think it was Rapidstar?) became renowned for his Lux play.
but simply you not quite understanding how to optimize Lux the most. Lux's main advantage is in being high damage from long range.
It's true that playing in long range is much safer for Lux, but from my point of view that's not optimal as you say, for a simple reason: you waste the passive (especially in early game, or when you find yourself out of the team fight, alone, against someone). As you could see I don't play much in ranked. Then the aran example is simply a very recent game where it worked very well (and I lost the game as I was the only fed).
In the team fights I agree with you: you are better in long range, but for the early I simply prefer to play a bit more risky and kill the enemy (maybe that's why it doesn't work much in ranked games).
I actually remember arguing with throatslasher about how lux wasn't **** and then the koreans pick her and actually do well. The timing was really convenient 8D
This was completely unrelated but whatever.
I'm diamond 2, I don't need to try stuff anymore to know if it works or not.
Actually, funny story about this. There was a time where no one considered Lux to be very strong (sometime in Season 2), even in high tier. Suddenly, out of nowhere, the Koreans started to pick up Lux in midlane and discovered it was sleeper OP. Next thing we know, Lux is FOTM and one of the safest all-round picks.
I see your point, i think it's about being in Silver, that the lvl is much lower to what you're used to
But you've not even convincingly succeeded with it in ranked, so why are you banging on about it being so amazing when all you've done it in is ARAM (which is basically won in champ select) and normal queue (where every other game is surrender @20)?
You can't say the reason is in differing playstyles or tier differences when you haven't even properly played in your own tier and won.
This honestly isn't about tier differences, but simply you not quite understanding how to optimize Lux the most. Lux's main advantage is in being high damage from long range. Whilst you might get away with coming into AA range with melee matchups in lane, it does not warrant you getting a DFG when 5v5 situations occur.
And I'm not sure how you get away with maxing Q over E in any elo, and with taking all flat AP runes for an early game Lux doesnt have.
To put it very bluntly, I've seen hundreds and hundreds of high elo lux players and I haven't seen a single DFG being built at all. That's not because they just haven't found out your hidden OP build, that's because it's not that good at all.
It may work for you but that's just because A) Your perception differs from reality or B) you just haven't met enemies who will punish you for being in DFG range without any escapes.