Since jungling mostly relies on decision making throughout the game there's no real set time when you have to be counter jungling, it all depends on situation.
Good times to counter jungle tend to be when you either know the enemy jungler is elsewhere, so you can counter jungle a few camps without the risk of running into him or when you know where the enemy jungler will be (Generally if you spotted him on a ward or you know when his buff is going to spawn).
Bad times for counter jungling are when you have no idea where the enemy jungler is and/or your laners are pushed to their towers.
I know that the answer is really vague, I will go more in depth later on if you want.
Good times to counter jungle tend to be when you either know the enemy jungler is elsewhere, so you can counter jungle a few camps without the risk of running into him or when you know where the enemy jungler will be (Generally if you spotted him on a ward or you know when his buff is going to spawn).
Bad times for counter jungling are when you have no idea where the enemy jungler is and/or your laners are pushed to their towers.
I know that the answer is really vague, I will go more in depth later on if you want.

If you have any questions, feel free to PM me.
Counter jungling can be unthinkably helpful to your team, and is especially useful if you can out duel type opposing jungler. Not only do you give your allies safety from ganks by putting pressure on your opposing jungler, but you also deny your opponents map control and gold.
When I out duel my opposing jungler, I often try to ward his jungle often, or at least check his camps once in a while. For example, let's say you walk into you're opponent's jungle and find that his wraith were cleared. You know that at most, 1 minute ago, your enemy was at his wraiths, and will likely look to pressure the top lane and mid lame for the next bit.
The proper way to react would be to tell your ally miss lane to ward the top brush, and the top lander to ward the tri brush. I'd your champion is good at counter ganking, you ate incentived to camp one of those lanes, and if your enemy can counter hank Betree than you, it is best to try to put pressure on the bottom half of the map, provided that you think that your allies won't get tower dived
When I out duel my opposing jungler, I often try to ward his jungle often, or at least check his camps once in a while. For example, let's say you walk into you're opponent's jungle and find that his wraith were cleared. You know that at most, 1 minute ago, your enemy was at his wraiths, and will likely look to pressure the top lane and mid lame for the next bit.
The proper way to react would be to tell your ally miss lane to ward the top brush, and the top lander to ward the tri brush. I'd your champion is good at counter ganking, you ate incentived to camp one of those lanes, and if your enemy can counter hank Betree than you, it is best to try to put pressure on the bottom half of the map, provided that you think that your allies won't get tower dived
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My Soraka Guide | My Review Service

Thanks a lot for the sig, jhoi! :)
LevasK wrote:
Since jungling mostly relies on decision making throughout the game there's no real set time when you have to be counter jungling, it all depends on situation.
Good times to counter jungle tend to be when you either know the enemy jungler is elsewhere, so you can counter jungle a few camps without the risk of running into him or when you know where the enemy jungler will be (Generally if you spotted him on a ward or you know when his buff is going to spawn).
Bad times for counter jungling are when you have no idea where the enemy jungler is and/or your laners are pushed to their towers.
I know that the answer is really vague, I will go more in depth later on if you want.
Good times to counter jungle tend to be when you either know the enemy jungler is elsewhere, so you can counter jungle a few camps without the risk of running into him or when you know where the enemy jungler will be (Generally if you spotted him on a ward or you know when his buff is going to spawn).
Bad times for counter jungling are when you have no idea where the enemy jungler is and/or your laners are pushed to their towers.
I know that the answer is really vague, I will go more in depth later on if you want.
Are there any junglers that you would say aren't a good idea to counter jungle? (i.e. they're a strong duelist, or they take camps very quickly)
Eyy
Don't enter in a Nocturne's jungle, if he knows how to spellshield properly he'll wreck you, and he clears camp quite fast anyway.
About others try to avoid other good counter jungler, like lee or as you said shaco, for obvious reasons :p
And the most important, as LevasK said earlier, be really careful when your laners are hugging tower or their ennemy laner will be there to defend their buddy (aka : kick your *** outta their jungle)
About others try to avoid other good counter jungler, like lee or as you said shaco, for obvious reasons :p
And the most important, as LevasK said earlier, be really careful when your laners are hugging tower or their ennemy laner will be there to defend their buddy (aka : kick your *** outta their jungle)
Zordagoth wrote:
Don't enter in a Nocturne's jungle, if he knows how to spellshield properly he'll wreck you, and he clears camp quite fast anyway.
About others try to avoid other good counter jungler, like lee or as you said shaco, for obvious reasons :p
And the most important, as LevasK said earlier, be really careful when your laners are hugging tower or their ennemy laner will be there to defend their buddy (aka : kick your *** outta their jungle)
About others try to avoid other good counter jungler, like lee or as you said shaco, for obvious reasons :p
And the most important, as LevasK said earlier, be really careful when your laners are hugging tower or their ennemy laner will be there to defend their buddy (aka : kick your *** outta their jungle)
Yeah, it happens. As Shaco you have the luxury do deceive outta there, but as Rengar I usually have to hope my Bolas will convince them to not murder me.
Eyy
Hatted wrote:
Are there any junglers that you would say aren't a good idea to counter jungle? (i.e. they're a strong duelist, or they take camps very quickly)
As I mentioned before, if you see them on the map you can counter jungle any jungler, but when you don't know where they are here's a list of very strong duelists:
Lee Sin-Arguably the strongest early game jungler in the game.
Udyr-A very tricky fella whose power does kinda depend on how well the player know's how to properly "stance dance", but even in the hands of new players he's still strong.
Kha'Zix-Not much to say, there are only a handful of junglers that can take him on 1v1.
Pantheon-He's stupidly strong early game, but he experiences a dip in dueling power as his ultimate
Grand Skyfall doesn't really her him in a 1v1 scenario.
Warwick-While he's often laughed at for his inability to gank well pre-6, post 6 he's a jungler you don't want to mess with, due to his very high single target damage and sustain.
There are many more, but it generally comes down to you knowing what junglers your champion can take on and at what points in the game.
Zordagoth wrote:
Don't enter in a Nocturne's jungle, if he knows how to spellshield properly he'll wreck you, and he clears camp quite fast anyway.



If you have any questions, feel free to PM me.
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So, when are the right, and wrong, times to counter-jungle?