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Brand Ability (LoL): Blaze

Blaze Brand

Brand Ability: Blaze
Brand's spells light his targets ablaze, dealing 3% of their maximum Health in magic damage over 4 seconds, stacking up to 3 times. When Blaze reaches max stacks on a Champion or monster, it becomes unstable. After 2 seconds it detonates, dealing magic damage equal to 12% - 16% (+1% per 60 ability power) of their maximum Health to all targets in an area (depending on level). A target can have up to 3 blaze stacks at the same time. The damage per tick against monsters is increased by 20%, but capped at 80.

Kindling: Brand gains 6 / 8 / 10 / 12 / 14 / 16 / 18 mana (at levels 1 / 3 / 6 / 9 / 12 / 15 / 18) when he kills a unit afflicted by Blaze.

Brand's Abilities

Brand Ability: Blaze Brand Ability: Blaze Brand Ability: Blaze Brand Ability: Blaze
Blaze is used by Brand

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Hopesedge (8) | January 12, 2015 6:07am
Rylai's Crystal Scepter & Liandry's Torment is refreshed for each proc of this dot.
neo1piv014 | December 29, 2012 8:22am
Eight percent sounds like a lot, but keep in mind that with an enemy that has 2000 health, Blaze is only good for 1.6 bars of it over time. Blaze is cool for the extra power it gives your spells when the enemy is affected by it, but I can't think of a time that it actually netted me a kill. Anyone else find it happening the same way?
TwitcherBrain (37) | April 7, 2012 1:59pm
TremorMK wrote:

8% of full HP on cast X.X

With Ignite... this is awesome DoT.
TremorMK (5) | October 18, 2011 9:17am
8% of full HP on cast X.X
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