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Brand Ability (LoL): Blaze

Blaze Brand

Brand Ability: Blaze
Brand's spells set his targets ablaze for 4 seconds, damaging them for 3% of their maximum health over 3.25 seconds as magic damage. Abilities used on an ablazed target are empowered and apply other stacks of Blaze while also refreshing the duration of the previous ones. A target can have up to 3 Blaze stacks at the same time. The damage per tick against monsters is increased by 20%, but capped at 80. Killing an enemy that is ablazed restores 20−40 mana (depending on level).

After reaching 3 stacks on large monsters or enemy champions, an area is marked around them which explodes after 2 seconds, consuming all the stacks. All enemies struck are dealt 12−16% (+1.5% per 100 ability power) of their maximum health as magic damage (depending on level) and are applied a stack of Blaze. The explosion will still trigger if the target dies to the third ability or during the delay.

Brand cannot stack Blaze more than once on enemies who have exploded in the past 4 seconds.

Brand's Abilities

Brand Ability: Blaze Brand Ability: Blaze Brand Ability: Blaze Brand Ability: Blaze
Blaze is used by Brand

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Hopesedge (8) | January 12, 2015 6:07am
Rylai's Crystal Scepter & Liandry's Torment is refreshed for each proc of this dot.
neo1piv014 | December 29, 2012 8:22am
Eight percent sounds like a lot, but keep in mind that with an enemy that has 2000 health, Blaze is only good for 1.6 bars of it over time. Blaze is cool for the extra power it gives your spells when the enemy is affected by it, but I can't think of a time that it actually netted me a kill. Anyone else find it happening the same way?
TwitcherBrain (37) | April 7, 2012 1:59pm
TremorMK wrote:

8% of full HP on cast X.X

With Ignite... this is awesome DoT.
TremorMK (5) | October 18, 2011 9:17am
8% of full HP on cast X.X
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