Quinn Ability (LoL): Harrier
Harrier is disabled while Behind Enemy Lines is active and for 8 seconds after a target's mark ends, though this cooldown is reduced by 1% per 1% critical strike chance, multiplicatively (ex. at 50% Critical Strike Chance, Harrier's cooldown is ~5 seconds, at 100% Critical Strike Chance, the cooldown is ~3 seconds)
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