Mobafire League of Legends Build Guides Mobafire League of Legends Build Guides

Heimerdinger Ability (LoL): Hextech Micro-Rockets

Hextech Micro-Rockets Heimerdinger

W
Heimerdinger Ability: Hextech Micro-Rockets
Range: 1000
Cooldown: 11 / 10 / 9 / 8 / 7
Cost: 50 / 60 / 70 / 80 / 90
Heimerdinger unleashes a barrage of 5 rockets that converge on the target location and fan beyond it up to a maximum range, each rocket dealing 60 / 90 / 120 / 150 / 180 (+45% of ability power) magic damage to the first enemy it hits.

Enemy champions and neutral monsters that are hit by more than one rocket take 20% magic damage for each rocket beyond the first, up to a maximum of 108 / 162 / 216 / 270 / 324 (+81% of ability power). Enemy minions take 36 / 54 / 72 / 90 / 108 (+45% of ability power) damage from each rocket.

Each rocket that hits an enemy champion grants 20% beam charge to all turrets within 1000 range of the damage (max 100% if all five rockets hit).

Heimerdinger's Abilities

Heimerdinger Ability: Hextech Micro-Rockets Heimerdinger Ability: Hextech Micro-Rockets Heimerdinger Ability: Hextech Micro-Rockets Heimerdinger Ability: Hextech Micro-Rockets
Hextech Micro-Rockets is used by Heimerdinger

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
1
[-]
Ancaman | May 18, 2013 12:05am
Nope.
Dinger's rocket will only hit that target once.

e.g.
If there is 1 minion and 1 champion in range, he will hit them both ONCE firing 2 rockets (1each).
If there is only 1 champion in range, he will still only hit him ONCE firing 1 rocket.
1
[-]
Teyso (70) | March 7, 2013 5:40pm
Does anybody know if multiple rockets will hit the same target if there are not enough targets in range?
Loading Comments...
Load More Comments