Jax Ability (LoL): Grandmaster-At-Arms
Grandmaster-At-Arms Jax
R

Cooldown: 110
/ 100
/ 90
Cost: 100
Active: Jax swings his lantern around him, dealing 100 / 175 / 250 (+100% of ability power) magic damage to nearby enemies. If he hits a champion he gains 25 / 50 / 75 (+0.4 per bonus attack damage) armor plus 20 / 25 / 30% (+0.1 per bonus attack damage) per champion hit, as well as 60% of that value as magic resist for the next 8 seconds. During this time the passive damage applies every 2nd attack instead of every 3rd.
Needs an update:
Passive
Every 3rd consecutive hit
Magic Damage: 100 / 160 / 220 (+0.7 per ability power)
Active
Cost: 75 Mana
Duration: 6 seconds
Cooldown: 100 / 90 / 80 seconds
Attack Damage Bonus: 25 / 45 / 65 (+0.2 per bonus attack damage)
Ability Power Bonus: 25 / 45 / 65 (+0.2 per ability power)
If you remember back in the old days when
Passive
Every 3rd consecutive hit
Magic Damage: 100 / 160 / 220 (+0.7 per ability power)
Active
Cost: 75 Mana
Duration: 6 seconds
Cooldown: 100 / 90 / 80 seconds
Attack Damage Bonus: 25 / 45 / 65 (+0.2 per bonus attack damage)
Ability Power Bonus: 25 / 45 / 65 (+0.2 per ability power)