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Diana Build Guide by Zandykins

Middle A Comprehensive Guide to Mid Diana (Edited for Patch 7.22)

Middle A Comprehensive Guide to Mid Diana (Edited for Patch 7.22)

Updated on November 1, 2017
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League of Legends Build Guide Author Zandykins Build Guide By Zandykins 21,021 Views 3 Comments
21,021 Views 3 Comments League of Legends Build Guide Author Zandykins Diana Build Guide By Zandykins Updated on November 1, 2017
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1
awazali | August 7, 2017 3:30am
Thanks
1
Zandykins | August 6, 2017 5:52pm
Hello ^-^!

Here's my thoughts:

P - The mana sustain is quite good early and it's not as punishing to miss your Q.

Q - The reduced CD allows Diana to poke more effectively. If you land a lot of your Qs against ranged champions - they'll probably respect your damage a bit more and won't try to push you in as hard. If you miss a lot of Qs, you'll probably get harassed pretty hard as your opponent won't respect your pre-6.

W - The mana cost reduction helps in being able to shield yourself more when CSing against ranged opponents.

E - CSing feels a little awkward now, especially from levels 1 & 2 when you don't have a point in E yet. However, you can actually ignore Nashor's Tooth in a full assassin build while still getting a similar effect when the mid game comes. Before Diana has 20% bonus attack speed (passive) + 50% from Nashor's. Now she can get up to 90% bonus attack speed for free!

Overall: Levels 1-2 are a bit weaker in terms of damage output. Levels 3-6 as a bit stronger. She also might feel a bit clunky since the changes which can affect performance. I must admit, I've played her in mid 90% of the time since her mini rework (10% in the jungle) so my opinions on her jungle probably aren't the best xD. That said, her level 1 clear is a bit slower but isn't too bad since this can be compensated with a good leash. Her clears after that should be a bit faster overall though. I recommend W > Q > E > Q > Q > R. Before you could ignore putting a point into E until level 4-5 but now the passive is just too good to wait that long xD).

I hope this comment helps :D

I hope this helps ^^.
1
oWMellow (8) | August 4, 2017 6:31pm
Hey Zandykins! I wanted to talk to you about something, how do you think that new changes to her passive Moonsilver Blade and her E Moonfall affects Diana in midlane? When Riot said that she had plans for Diana i thought something to increase her impact in the earlygame (levels 1-6, when she is so weak) but instead of that I feel like her mid role got nerfed because she´s kinda manahungry if you have to abuse of your spells to actually gain as and you can´t do as much plays as before with this passive until you´ve got some items like nashor´s tooth and Lich Bane. That makes me think that maybe Diana is now a better jungler than midlaner, because doing the firsts rounds of the jungle with blue and letting Diana completly abuse of her spells makes her passive way more usefull, another advantage going jungle now is that you don´t have to face a matchup due to probably the enemy jungler and Diana wont fight much if she goes jungler, and now that things like Malzahar or LB are so popular, you avoid to face your worst counters. What do you think of this?
Thanks and regards!
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A Comprehensive Guide to Mid Diana (Edited for Patch 7.22)

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