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Spells:
Exhaust
Flash
Ability Order
Illumination (PASSIVE)
Lux Passive Ability
Introduction
You guys think now like WWWTFFF....AD LUX ?
Lux deals the same amount of damage like Tryndamere(such an hard crits).
Just read it and try it out dont troll vote please .
Exhaust : Great for instant kills , also easier to put your prison on the exhausted target = is a must.
Flash : Good escaping , it also can catch escapers ( Position then shoot your prison shot )
Other Picks :
Teleport
Ghost
Clairvoyance
Cleanse
Ignite
All others are not good for AD, makes you less viable.
Flash : Good escaping , it also can catch escapers ( Position then shoot your prison shot )
Other Picks :
Teleport
Ghost
Clairvoyance
Cleanse
Ignite
All others are not good for AD, makes you less viable.
Position yourself into range to shoot your Light Binding then you shoot your slow just before the prisoned target so he will stand in that slow and you get more chance of killing him.
Then shoot shoot shoot shoot SHOOOOOOOOOOOOOOT HEADSHOT AND HES DEAD.
Done.
In teamfights you need to disable the melee carry's out of range and hit them.
Stay out of range of any melee carrys or even other dangerous people with stuns EX . Amumu , Alistar.
If you see your allys try to kill someone and he ran away/flash away you can shoot your ulti on them to try kill them if so good done.
Your Solar Barrier is very good against ganks , 1v1 or even 2v1 fights.
In teamfights you shoot in front of your self and carry to make yourself and you harder to die.
Im saying to protect the carry's but you are able to carry with this build very easily yourself so watch yourself to.
Ok now the General Gameplay.
Farm minions till 6-7 then you can gank/roam and / or kill tards in your lane .
Watch for overextended enemies and backstab them this will give you an instant kill.
When you are lvl 1 you can get FB by playing smart ; put light binding on when someone is half HP and ask your teammate to interact .
Look you really need some teammate with good CC as i said this chapter before , if he unleash everything on that target and his 2/4 hp or 3/4 Hp its easier for you to kill him .
Then shoot shoot shoot shoot SHOOOOOOOOOOOOOOT HEADSHOT AND HES DEAD.
Done.
In teamfights you need to disable the melee carry's out of range and hit them.
Stay out of range of any melee carrys or even other dangerous people with stuns EX . Amumu , Alistar.
If you see your allys try to kill someone and he ran away/flash away you can shoot your ulti on them to try kill them if so good done.
Your Solar Barrier is very good against ganks , 1v1 or even 2v1 fights.
In teamfights you shoot in front of your self and carry to make yourself and you harder to die.
Im saying to protect the carry's but you are able to carry with this build very easily yourself so watch yourself to.
Ok now the General Gameplay.
Farm minions till 6-7 then you can gank/roam and / or kill tards in your lane .
Watch for overextended enemies and backstab them this will give you an instant kill.
When you are lvl 1 you can get FB by playing smart ; put light binding on when someone is half HP and ask your teammate to interact .
Look you really need some teammate with good CC as i said this chapter before , if he unleash everything on that target and his 2/4 hp or 3/4 Hp its easier for you to kill him .
Armor Pen. Straightforward, you wanna deal like they got no armor , great synergy with black cleaver.
Att Speed
You need some Att Speed for early game farming it helps very much when you get your INF Edge.
CD Reduction
This is good for your light binding to catch them more often in an long chase.
MS Quint
Just great hands down for this rune , its great for positioning and catching people its just very good with the CD Reduction.
Att Speed
You need some Att Speed for early game farming it helps very much when you get your INF Edge.
CD Reduction
This is good for your light binding to catch them more often in an long chase.
MS Quint
Just great hands down for this rune , its great for positioning and catching people its just very good with the CD Reduction.
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