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Runes:
Sorcery
Inspiration
Spells:
Flash
Ignite
Items
Ability Order
Gathering Fire (PASSIVE)
Karma Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Blitzcrank
Critical to dodge all hooks
Ideal
Strong
Ok
Low
None
Why I like Karma as AP rather than building support
I generally stay clear of this pick if the other team picks a burst assassin jungler. This is due to the fact that the assassin junglers make a very quick and easy snack of Karma any time they see a opportunity to. I also do not pick Karma when the enemy team has a Blitzcrank because of the very difficult laning phase which consists of constantly attempting to constantly dodge hooks.
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