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AP-heavy runes are a bad idea. With no mpen and Fid's mediocre AP scaling you're doing less damage than if you had 9 Marks of Insight. Trust me. The math on this has been done a long time ago.
The idea of an early Terror is interesting. Could make for some fast ganks. However, I believe Dark Wind should be leveled to 5 before you put any points into Terror beyond 1. Terror is good enough at what it does at lvl 1, and Dark Wind is an amazing ability that can really turn a battle.
No offense, but building two Deathcaps is stupid. The UNIQUE passive does not stack. use the money to buy a Rylai's instead, which will synergize with your Drain and Crowstorm quite nicely.
Overall not bad for a first guide! (hey, I haven't even written one yet, so you're up on me on that count)