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Choose Champion Build:
Spells:
Flash
Teleport
Ability Order
Clockwork Windup (PASSIVE)
Orianna Passive Ability
INTRODUCTION
BOOTS-ALWAYS A GOOD STARTER
RINGS-HELPS WITH EARLY GAME SPECIALLY DUE TO MANA REGEN.
CATALYST-VERY GOOD ITEM FOR SUSTAIN. IF YOU FEEL LIKE YOU ARE DOMINATING AT THE BEGINNING, SKIP THE 2 RINGS AND START BUILDING THIS.
SORCERERS-SIMPLY FOR DAMAGE. CDR BOOTS WILL CAUSE TOO MUCH MANA USAGE.
ROD OF AGES-WILL HELP ALOT WITH SUSTAIN. GREAT FOR LATE GAME.
RABADONS-PERFECT ITEM FOR CHANGING FIGHTS. LANDING ONE Q-R-W COMBO WITH THIS ITEM WILL DESTROY YOUR OPPONENTS.
VOID STAFF-MORE DAMAGE OUTPUT.
ATHENES-MORE MANA SUPPORT. BY THE TIME YOU GET THIS, CDR WILL BE NO PROBLEM WITH MANA.
ZHONYAS-GOOD END GAME ITEM. MORE AP. DONT FORGET ABOUT THE PASSIVE.
RINGS-HELPS WITH EARLY GAME SPECIALLY DUE TO MANA REGEN.
CATALYST-VERY GOOD ITEM FOR SUSTAIN. IF YOU FEEL LIKE YOU ARE DOMINATING AT THE BEGINNING, SKIP THE 2 RINGS AND START BUILDING THIS.
SORCERERS-SIMPLY FOR DAMAGE. CDR BOOTS WILL CAUSE TOO MUCH MANA USAGE.
ROD OF AGES-WILL HELP ALOT WITH SUSTAIN. GREAT FOR LATE GAME.
RABADONS-PERFECT ITEM FOR CHANGING FIGHTS. LANDING ONE Q-R-W COMBO WITH THIS ITEM WILL DESTROY YOUR OPPONENTS.
VOID STAFF-MORE DAMAGE OUTPUT.
ATHENES-MORE MANA SUPPORT. BY THE TIME YOU GET THIS, CDR WILL BE NO PROBLEM WITH MANA.
ZHONYAS-GOOD END GAME ITEM. MORE AP. DONT FORGET ABOUT THE PASSIVE.
Q-W -MAIN COMBO WHEN FIGHTING. JUST POSITION THE Q ON YOUR TARGET AND INSTANTLY W
Q-R-W -GREAT COMBO IF DONE PERFECTLY. GET Q IN THE RIGHT PLACE THEN INSTANTLY R-W. MOST IMPORTANT COMBO FOR TEAM FIGHTS. TRY TO USE WHEN PEOPLE ARE GROUPED UP.
E-W (SUPPORT) -E HAS A REALLY BIG RANGE SO KEEP AN EYE OUT FOR ALLIES THAT NEED ESCAPES. E YOUR ALLY THEN INSTANTLY W. IT WILL BOOST THEM AND CREATE A SLOW FIELD FOR CHASERS
SELF-E-W -MAIN WAY TO ESCAPE. SELF CAST E AND INSTANTLY W FOR RUNNING AWAY. USE A SELF CAST BUTTON FOR E TOO SAVE TIME.
Q-E -E DOES DAMAGE IF IT HITS TARGETS ON TRAVEL. SHOOT Q ACROSS AN ENEMY OR MINION WAVE AND E QUICKLY TO GET SOME DAMAGE AND SHIELDING AT THE SAME TIME.
SELF-E-R-W -THIS IS FOR SITUATIONS WHERE THERE ARE PEOPLE ON TOP OF YOU. SELF CAST E THEN INSTANTLY R-W.
ALLY-E-R-W -IF YOU HAVE A TANK OR INITIATOR THATS READY TO INITIATE, PUT YOUR E ON THEM AND ONCE THEY GO INTO THE TARGETS INSTANTLY R-W. THIS IS USEFUL FOR GETTING YOUR COMBO DONE FROM FAR RANGES.
Q-R-W (ESCAPE) -IN DESPERATE SITUATIONS, THIS TRICKY COMBO CAN BE USED TO SAVE YOU OR ALLIES.
POSITION YOUR Q ALONG THE PATH OF YOUR CHASERS. ONCE THEY GO PASSED THE BALL, INSTANTLY R-W. IT WILL LAUNCH THEM BACK TOWARDS THE BALL AND PROVIDE A QUICK STUN AND SLOW. BE CAREFUL NOT TO USE R WHEN THEY DID NOT PASS THE BALL BECAUSE IT CAN BRING THEM CLOSER TOWARDS YOU. VERY TRICKY COMBO.
Q-R-W -GREAT COMBO IF DONE PERFECTLY. GET Q IN THE RIGHT PLACE THEN INSTANTLY R-W. MOST IMPORTANT COMBO FOR TEAM FIGHTS. TRY TO USE WHEN PEOPLE ARE GROUPED UP.
E-W (SUPPORT) -E HAS A REALLY BIG RANGE SO KEEP AN EYE OUT FOR ALLIES THAT NEED ESCAPES. E YOUR ALLY THEN INSTANTLY W. IT WILL BOOST THEM AND CREATE A SLOW FIELD FOR CHASERS
SELF-E-W -MAIN WAY TO ESCAPE. SELF CAST E AND INSTANTLY W FOR RUNNING AWAY. USE A SELF CAST BUTTON FOR E TOO SAVE TIME.
Q-E -E DOES DAMAGE IF IT HITS TARGETS ON TRAVEL. SHOOT Q ACROSS AN ENEMY OR MINION WAVE AND E QUICKLY TO GET SOME DAMAGE AND SHIELDING AT THE SAME TIME.
SELF-E-R-W -THIS IS FOR SITUATIONS WHERE THERE ARE PEOPLE ON TOP OF YOU. SELF CAST E THEN INSTANTLY R-W.
ALLY-E-R-W -IF YOU HAVE A TANK OR INITIATOR THATS READY TO INITIATE, PUT YOUR E ON THEM AND ONCE THEY GO INTO THE TARGETS INSTANTLY R-W. THIS IS USEFUL FOR GETTING YOUR COMBO DONE FROM FAR RANGES.
Q-R-W (ESCAPE) -IN DESPERATE SITUATIONS, THIS TRICKY COMBO CAN BE USED TO SAVE YOU OR ALLIES.
POSITION YOUR Q ALONG THE PATH OF YOUR CHASERS. ONCE THEY GO PASSED THE BALL, INSTANTLY R-W. IT WILL LAUNCH THEM BACK TOWARDS THE BALL AND PROVIDE A QUICK STUN AND SLOW. BE CAREFUL NOT TO USE R WHEN THEY DID NOT PASS THE BALL BECAUSE IT CAN BRING THEM CLOSER TOWARDS YOU. VERY TRICKY COMBO.
-BEFORE, IT USED TO BE POPULAR TO MAX OUT Q FIRST. AFTER THE JAYCE PATCH, Q GOT NERFED IN TERMS OF DAMAGE WHILE W WAS BUFFED THEREFORE W IS THE STRONGER CHOICE. SOME PEOPLE COMPLAIN ABOUT USING Q DUE TO MORE DAMAGE PER SECOND BUT IT COSTS TOO MUCH MANA TO BE CONSTANTLY USING Q NOW THAT IT HAS A LOWER COOLDOWN.
- BY THE TIME YOU GET YOUR W TO LVL3 YOU CAN SURPRISE YOUR OPPONENT WITH QUICK BURSTS. ALL YOU HAVE TO DO IS GET THE Q ON THE PERSON AND INSTANTLY DO BIG DAMAGE WITH W. ITS MUCH SAFER THAN CONSTANTLY USING Q AS A DAMAGE OUTPUT.
- W ALSO PROVIDES QUICKER ACCESS TO ESCAPE METHODS. WHEN GANKED EARLY GAME ALL YOU HAVE TO DO IS SELF CAST YOUR E AND INSTANTLY GAIN MAJOR SPEED FROM YOUR W AS WELL AS A SLOW FOR YOUR CHASERS.
- W IS ALSO GOOD FOR MULTIPLE TARGETS WHEN MIXED WITH ULT.
- WHEN LANING 1 ON 1, LANDING YOUR W CAN CREATE A GOOD SLOW SO WHEN THIS HAPPENS DONT FORGET TO CHASE AND AUTO-ATTACK. ORIS PASSIVE GIVES STRONG BASIC ATTACKS AND IT IS REALLY EFFECTIVE EARLY GAME.
- ANOTHER PLUS IS THAT WHEN YOU ARE WITH AN ALLY WITH CLOSE RANGED ATTACKS YOU CAN USE E ON THEM AND WHEN THEY ARE CLOSE ENOUGH TO YOUR TARGET YOU JUST W. IT WILL DAMAGE YOUR OPPONENT AND ALSO GIVE THE SPEED ADVANTAGE FOR YOUR ALLY.
-DURING EARLY GAME. I RECOMMEND NOT PLAYING AGGRESSIVE TIL LVL 5. BY THAT TIME YOUR W WILL BE MOST WORTH USING YOUR MANA.
-TRY NOT TO MISS. YOUR Q-W COMBO IS REALLY MANA COSTLY ESPECIALLY EARLY GAME.
-BE QUICK. RIGHT WHEN YOU SEE THAT YOU HIT YOUR OPPONENT WITH Q, INSTANTLY W. DO NOT HESITATE.
-SET A KEY BINDING SO THAT YOU CAN SELF CAST YOUR E. I USE SPACE. IT SAVES SO MUCH TIME.
-DONT FORGET ABOUT YOUR DAMAGE FROM E. WHEN FARMING LATE GAME. SHOOTING YOUR Q ACROSS A MINION LINE AND INSTANTLY SELF CASTING THE BALL BACK CAN DO GREAT DAMAGE.
-IF YOU ARE GETTING ATTACKED AT A CLOSE RANGED FIGHTER, YOU CAN SHOOT YOUR Q ACROSS THEM AND THEN SELF CAST E THEN W/R FOR MOST EFFECTIVE DMG OUTPUT.
-AFTER YOU GOT YOUR BALL IN A GOOD POSITION TO W/R DONT FORGET TO KEEP MOVING AROUND. ORIANNA HAS GOOD MOBILITY WHILE CASTING SPELLS.
- BY THE TIME YOU GET YOUR W TO LVL3 YOU CAN SURPRISE YOUR OPPONENT WITH QUICK BURSTS. ALL YOU HAVE TO DO IS GET THE Q ON THE PERSON AND INSTANTLY DO BIG DAMAGE WITH W. ITS MUCH SAFER THAN CONSTANTLY USING Q AS A DAMAGE OUTPUT.
- W ALSO PROVIDES QUICKER ACCESS TO ESCAPE METHODS. WHEN GANKED EARLY GAME ALL YOU HAVE TO DO IS SELF CAST YOUR E AND INSTANTLY GAIN MAJOR SPEED FROM YOUR W AS WELL AS A SLOW FOR YOUR CHASERS.
- W IS ALSO GOOD FOR MULTIPLE TARGETS WHEN MIXED WITH ULT.
- WHEN LANING 1 ON 1, LANDING YOUR W CAN CREATE A GOOD SLOW SO WHEN THIS HAPPENS DONT FORGET TO CHASE AND AUTO-ATTACK. ORIS PASSIVE GIVES STRONG BASIC ATTACKS AND IT IS REALLY EFFECTIVE EARLY GAME.
- ANOTHER PLUS IS THAT WHEN YOU ARE WITH AN ALLY WITH CLOSE RANGED ATTACKS YOU CAN USE E ON THEM AND WHEN THEY ARE CLOSE ENOUGH TO YOUR TARGET YOU JUST W. IT WILL DAMAGE YOUR OPPONENT AND ALSO GIVE THE SPEED ADVANTAGE FOR YOUR ALLY.
-DURING EARLY GAME. I RECOMMEND NOT PLAYING AGGRESSIVE TIL LVL 5. BY THAT TIME YOUR W WILL BE MOST WORTH USING YOUR MANA.
-TRY NOT TO MISS. YOUR Q-W COMBO IS REALLY MANA COSTLY ESPECIALLY EARLY GAME.
-BE QUICK. RIGHT WHEN YOU SEE THAT YOU HIT YOUR OPPONENT WITH Q, INSTANTLY W. DO NOT HESITATE.
-SET A KEY BINDING SO THAT YOU CAN SELF CAST YOUR E. I USE SPACE. IT SAVES SO MUCH TIME.
-DONT FORGET ABOUT YOUR DAMAGE FROM E. WHEN FARMING LATE GAME. SHOOTING YOUR Q ACROSS A MINION LINE AND INSTANTLY SELF CASTING THE BALL BACK CAN DO GREAT DAMAGE.
-IF YOU ARE GETTING ATTACKED AT A CLOSE RANGED FIGHTER, YOU CAN SHOOT YOUR Q ACROSS THEM AND THEN SELF CAST E THEN W/R FOR MOST EFFECTIVE DMG OUTPUT.
-AFTER YOU GOT YOUR BALL IN A GOOD POSITION TO W/R DONT FORGET TO KEEP MOVING AROUND. ORIANNA HAS GOOD MOBILITY WHILE CASTING SPELLS.
FLASH-FOR YOUR ACCIDENTS AND FOR CATCHING PEOPLE. THIS ALSO GREATLY INCREASES YOUR RANGE WHEN USED. ITS KINDA HARD BUT YOU CAN REALLY SURPRISE PEOPLE BY FLASHING CLOSE AND INSTANTLY USE Q-R-W. VERY SKILLED MOVE TO DO.
TELEPORT-THIS REQUIRE ALOT OF MAP AWARENESS. WHEN MID YOU SHOULD BE CONSTANTLY CHECKING IF YOUR OTHER LANES ARE IN FIGHTS OR YOUR OPPONENTS ARE OVER PUSHED. TELEPORTING AT THE RIGHT TIME CAN CHANGE SITUATIONS. USE WARDS IF YOU CAN TO TELEPORT. ONCE YOU TELE,USE YOUR Q-R-W COMBO. ORIANNA IS SO GREAT WITH MULTIPLE PEOPLE FIGHTS. SO GETTING HER TO THOSE SITUATIONS IS GREAT. IF YOU DONT FEEL COMFORTABLE WITH THIS SPELL YOU CAN SUBSTITUTE WITH IGNITE.
TELEPORT-THIS REQUIRE ALOT OF MAP AWARENESS. WHEN MID YOU SHOULD BE CONSTANTLY CHECKING IF YOUR OTHER LANES ARE IN FIGHTS OR YOUR OPPONENTS ARE OVER PUSHED. TELEPORTING AT THE RIGHT TIME CAN CHANGE SITUATIONS. USE WARDS IF YOU CAN TO TELEPORT. ONCE YOU TELE,USE YOUR Q-R-W COMBO. ORIANNA IS SO GREAT WITH MULTIPLE PEOPLE FIGHTS. SO GETTING HER TO THOSE SITUATIONS IS GREAT. IF YOU DONT FEEL COMFORTABLE WITH THIS SPELL YOU CAN SUBSTITUTE WITH IGNITE.
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