Team Guide by PareionNeo
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Not Updated For Current Season
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Hello League of Legend players.
Basicly this is my first team setup and I wanted to make it so support as possible with still the ability to nuke down an oppement as fast as possible.
I've been playing since Beta and know all the run arounds so technically this should be an heavy enemy in end game.
I've chosen Alistar for his tanking reasons with a Sona and Taric to support him there is no way he is going down. And his ability to push away and interrupt an enemy channeling and cc'ing makes him very mobile in this team, so a splendid tank if played correct.
Taric is for the dps / support as you might have noticed I made him AP style. So an heavy healer and even more dmg'ing outcome might come from this player. If played correct. But as an Taric your dependment on your team since your most likely to stun them and they end up fleeing in the process. But a heavy pusher as well (You'll find out why later).
Sona another supporter and you might wonder why? But I choose her, because she might be an excellent support as Taric, but if she is played well, she got an insane dmg output in the length if you keep harrashing them etc. But she also supports with her increase of AP / AD which I felt was needed for this team if they wanted to nuke down a player fast and still be stable and keep pushing.
Ashe yet again, another great hero if played well, the team is very likely to depend on this char. or trunt if they're to succed a safe push. I choose her for the reason of her ultimate insane stun combined with Taric and an alistar it's one player out of the game already. She got one insane stabile dmg and very likely to be focused so Taric and Alistar should be ready at anytime.
Trunt. Well most likely the pursuer of this goes right he's likely to go in and rage them and scare the team while pushing a tower with his ult and I doubt his going to die with this support team, generally I wanted to make sure that this team could push a tower and Alistar that insane pusher with a trunt there could rush in and scare 'em all and pursue them as well as kill them, it's almost a safe push of atleast one tower downed.
Genereally this team is based on teaming, without teaming this ain't going anywhere. Maybe Ashe and trunt can solo a little but it's not even close to the stability and pushing they all 5 can make together.
Expected by players:
Generally it's just about teaming as you might have noticed it's some strange items I bought if you got them you might end up with a fully teamed buff. Where no one can go down and do insane dmg. It's based on teamability and survivability. So stay together don't go camping somewhere alone push a tower with the others instead. Teaming is the key!
What might happen:
Well. What could and what you might encounter is hard to know, but remember harrashing and small fights is likely to help your team push forward 'cause you got this survivability so a little harrashing goes a long way. If you catch my drift.
I would like to have some come back on this guide since it's just a Beta.
Made by PareionNeo.
Beta v. 1.00