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Support Inactive Guide

Support Inactive Guide

Updated on December 13, 2013
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League of Legends Build Guide Author Seducing Support Build Guide By Seducing Support 6,035 Views 5 Comments
6,035 Views 5 Comments League of Legends Build Guide Author Seducing Support Build Guide By Seducing Support Updated on December 13, 2013
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1
Joxuu (336) | November 29, 2013 11:17am
- Quints of gold
- Questionable skill sequence
- imo remove all, but the one you're using from 3 gold income items. Some may run 3x them, if they're mentioned on cheat sheet
- I find warding totem more useful
- Full build chapter could be fixed + why not go for the last point in masteries ?
- U lack content and coding for the visual side.

Sorry mate, -1. Good luck tho.
1
EvilSquirelKing (3) | November 28, 2013 10:18pm
I like what your doing here I really do. It could use some cleaning up but besides that its not bad. +1 from me.
1
Coreston Hald (1) | November 27, 2013 11:52pm
I'm curious to know what you choose the mobility boots over the Ionian Boots of Lucidity. Wouldn't greater cooldown be more beneficial as a support, especially in light of your previous comment?
1
Seducing Support | November 27, 2013 9:38am
Hello, Vynertje, I understand your frustration with this matter, seeing as how I always took that mastery in Season 3.

I have updated the Masteries to add more flavor and less unnecessary masteries.

1/7/22 is the new mastery page that I have created, as I play more in the Preseason, by Season 4 I will know exactly what will work best with and for not only her, but many other supports.

I took Double-Edged Sword to augment our damage for pokes and harass, 2/2 of Block , Recovery , Enchanted Armor , and 1/1 of Unyielding . I do this to increase our Defenses from enemy champions, become a martyr in lane, with extra Health Regeneration along with Magic Resistance and Armor.

Meditation , because Soraka can get very mana hungry early to mid game, along with 1/1 of Scout , as it will help us with sweeping wards from a comfortable distance whilst staying within range of minion deaths for experience and gold.

Summoner's Insight 's points may be swapped with Fleet of Foot if that is something you feel is necessary. I personally feel that a 10% CD reduction on Flash and Exhaust is a bit more pressing than 1.5% movement speed, but that is simply my playstyle.

I took Wanderer , even though the bonus is only while out of combat, making it nothing more than a simple steroid for your boots of mobility.
1
Vynertje (386) | November 27, 2013 5:55am
Can someone explain to me why no one is taking 5% extra movement speed when out of combat? I would take that over 1.5% extra mana all day.
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