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Recommended Items
Spells:
Ghost
Flash
Ability Order
Loaded Dice (PASSIVE)
Twisted Fate Passive Ability
Introduction
Passive: Not Relevant
Q: Not Relevant
W: Pick a Card: Blue Card: 120+(100% AD)(50% AP)Magic Damage Dealt
This ability counts as both a spell and auto attack upon landing- OP
E: Stacked Deck: 155+(50% AP) Magic Damage Dealt
R: Not Relevant
Overview: Twisted Fate's Damage is converted into being 100% Magic Damage.
TF's base from his kit is 275+(100% AD)(100% AP) Magic Damage.
Q: Not Relevant
W: Pick a Card: Blue Card: 120+(100% AD)(50% AP)Magic Damage Dealt
This ability counts as both a spell and auto attack upon landing- OP
E: Stacked Deck: 155+(50% AP) Magic Damage Dealt
R: Not Relevant
Overview: Twisted Fate's Damage is converted into being 100% Magic Damage.
TF's base from his kit is 275+(100% AD)(100% AP) Magic Damage.
1.5x Damage Dealt]
Tier 2 Offense: Mental Force (3 Points) [16 AP at level 18]
Tier 2 Offense: Brute Force (3 Points) [10 AD at level 18]
Tier 3 Offense: Martial Mastery (1 Point) [4 AD]
Tier 3 Offense: Arcane Mastery (1 Point) [6 AP]
Tier 4 Offense: Warlord (3 Points) [5% Bonus AD]
Tier 4 Offense: Archmage (3 Points) [5% Bonus AP]
Tier 5 Offense: Devastating Strikes (3 Points) [6% Magic Penetration, 6% Armor Penetration
Tier 5 Offense: Arcane Blade (1 Point) [Auto-attacks deal bonus magic damage equivalent to 5% of your total AP
Tier 6 Offense: Havoc (1 Point) [+3% Damage Dealt]
Total Points used : 23
Why not use ____ mastery?
Spell Weaving+ Blade Weaving: Require Set-Up
Executioner: Requires enemies to be under 50%
Expose Weakness: Requires ally help
Tier 2 Offense: Mental Force (3 Points) [16 AP at level 18]
Tier 2 Offense: Brute Force (3 Points) [10 AD at level 18]
Tier 3 Offense: Martial Mastery (1 Point) [4 AD]
Tier 3 Offense: Arcane Mastery (1 Point) [6 AP]
Tier 4 Offense: Warlord (3 Points) [5% Bonus AD]
Tier 4 Offense: Archmage (3 Points) [5% Bonus AP]
Tier 5 Offense: Devastating Strikes (3 Points) [6% Magic Penetration, 6% Armor Penetration
Tier 5 Offense: Arcane Blade (1 Point) [Auto-attacks deal bonus magic damage equivalent to 5% of your total AP
Tier 6 Offense: Havoc (1 Point) [+3% Damage Dealt]
Total Points used : 23
Why not use ____ mastery?
Spell Weaving+ Blade Weaving: Require Set-Up
Executioner: Requires enemies to be under 50%
Expose Weakness: Requires ally help
The hardest, but most fun, part of the Twisted Fate build is finding out how items fit into his build.
Abyssal Scepter: +70 AP, Unique Passive: Reduce the MR of enemies in a range of 700 by 20. Twisted Fate gains true damage by using Abyssal Scepter over Sorcerors Shoes- 6% of the base 30 MR is 2, leaving them with 28 MR. From here, runes give 8 Magic Penetration, while Abyssal Scepter gives the remaining 20 Magic Penetration.
Lich Bane: +80 AP, After using an ability, your next basic attack deals (+75% Base AD)(+ 50% AP) bonus magic damage. This item gives TF another huge wave of burst on his auto attacks.
Nashor's Tooth: +60 AP, Basic attacks deal 15 (+ 15% AP) bonus magic damage on hit. May be changed out later.
Rabadon's Deathcap: +120 AP (+30% Total AP)- This item needs no explaining, it will almost double TF's AP.
Luden's Echo: +120 AP, 100 +15% AP Magic Damage on Ssell hit after reaching 100 stacks through moving or spell casting- 5.5 New item, said to be good on every APC.
Mejai's Soulstealer: +180 AP- You guys better get this thing stacked, though you won't have much trouble keeping it there.
Elixir of Sorcery: +40 AP- Damaging a champion does 25 bonus True Damage
Overview of items:
+20 Magic Penetration
+670 Ability Power
+30% Ability Power
25 True Damage upon dealing damage to a champion
100 + 15% AP Magic Damage on spell cast
15 + 75% Base AD + 65% AP on auto attack
Abyssal Scepter: +70 AP, Unique Passive: Reduce the MR of enemies in a range of 700 by 20. Twisted Fate gains true damage by using Abyssal Scepter over Sorcerors Shoes- 6% of the base 30 MR is 2, leaving them with 28 MR. From here, runes give 8 Magic Penetration, while Abyssal Scepter gives the remaining 20 Magic Penetration.
Lich Bane: +80 AP, After using an ability, your next basic attack deals (+75% Base AD)(+ 50% AP) bonus magic damage. This item gives TF another huge wave of burst on his auto attacks.
Nashor's Tooth: +60 AP, Basic attacks deal 15 (+ 15% AP) bonus magic damage on hit. May be changed out later.
Rabadon's Deathcap: +120 AP (+30% Total AP)- This item needs no explaining, it will almost double TF's AP.
Luden's Echo: +120 AP, 100 +15% AP Magic Damage on Ssell hit after reaching 100 stacks through moving or spell casting- 5.5 New item, said to be good on every APC.
Mejai's Soulstealer: +180 AP- You guys better get this thing stacked, though you won't have much trouble keeping it there.
Elixir of Sorcery: +40 AP- Damaging a champion does 25 bonus True Damage
Overview of items:
+20 Magic Penetration
+670 Ability Power
+30% Ability Power
25 True Damage upon dealing damage to a champion
100 + 15% AP Magic Damage on spell cast
15 + 75% Base AD + 65% AP on auto attack
Welcome to hell, my friend
Twisted Fate's base AD at level 18- 106
Twisted Fate's bonus AD (not very important) (pre %boost)- 54
Twisted Fate's total AD- 187
Twisted Fate's non multiplied AP at level 18- 799
Twisted Fate's AP (Multiplied)- 1175
Twisted Fate's damage upon hitting enemy with an enhanced auto attack- 390+(100% AD)(185% AP)(75% Base AD)Magic Damage, 25 True Damage
2778 true magic damage + 25 True Damage. Are we done? NO
4.5% Bonus Damage T.T
2903 Magic Damage + 26 True Damage
Twisted Fate's base AD at level 18- 106
Twisted Fate's bonus AD (not very important) (pre %boost)- 54
Twisted Fate's total AD- 187
Twisted Fate's non multiplied AP at level 18- 799
Twisted Fate's AP (Multiplied)- 1175
Twisted Fate's damage upon hitting enemy with an enhanced auto attack- 390+(100% AD)(185% AP)(75% Base AD)Magic Damage, 25 True Damage
2778 true magic damage + 25 True Damage. Are we done? NO
4.5% Bonus Damage T.T
2903 Magic Damage + 26 True Damage
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