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Spells:
Ghost
Exhaust
Ability Order
Threads of Vibration (PASSIVE)
Skarner Passive Ability
Introduction
phreak made a champion spotlight using trinty force and abilty power items skarner is suppose to be played as attack speed,life steal,heath,mana and movement attack speed helps the lifesteal movement speed is to help chase a enime down and to escape with attack speed more heath helps you live longer mana is because well using the first skill every time you hit a enime champion you get 1sec cooldown on all the skills i hope you enjoyed the build please vote thumbs up or down and remember to vote below
Skills
This is your passive. It is what allows you to chase and jungle so effectively. You should always try to auto attack anyone to make use of this passive.
This will help you chase. It is AoE and it even hits enemies behind you. If you activate it more than once in 5 seconds, it will slow the enemy by a considerable amount allowing you to catch up.
I like to max this out this out first because the movement speed and shield are extremely potent early game. This will allow you to get in range to use Crystal Slash.
The numbers are very low on the skill. It does little damage and doesn't heal very much which is why we max it out last. The best strategy with this ability is to mark a whole group of enemies and then use crystal slash to damage each one. You do not need to auto attack marked enemies to consume the mark, only damage them.
This is what makes Skarner so much fun. With this you can peel enemies of your squishy or you can pull their squishy into your team or turret. If the enemy try to escape with flash they will get flung back. You can also target someone on the other side of wall to pull them over. It is also useful to take out Tryndamere when he uses Undying Rage.
This is your passive. It is what allows you to chase and jungle so effectively. You should always try to auto attack anyone to make use of this passive.
This will help you chase. It is AoE and it even hits enemies behind you. If you activate it more than once in 5 seconds, it will slow the enemy by a considerable amount allowing you to catch up.
I like to max this out this out first because the movement speed and shield are extremely potent early game. This will allow you to get in range to use Crystal Slash.
The numbers are very low on the skill. It does little damage and doesn't heal very much which is why we max it out last. The best strategy with this ability is to mark a whole group of enemies and then use crystal slash to damage each one. You do not need to auto attack marked enemies to consume the mark, only damage them.
This is what makes Skarner so much fun. With this you can peel enemies of your squishy or you can pull their squishy into your team or turret. If the enemy try to escape with flash they will get flung back. You can also target someone on the other side of wall to pull them over. It is also useful to take out Tryndamere when he uses Undying Rage.
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