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Sona Build Guide by buchoy07

Sona an Effective Healer (updated)

Sona an Effective Healer (updated)

Updated on August 2, 2011
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League of Legends Build Guide Author buchoy07 Build Guide By buchoy07 7,830 Views 3 Comments
7,830 Views 3 Comments League of Legends Build Guide Author buchoy07 Sona Build Guide By buchoy07 Updated on August 2, 2011
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1
SolWP18 (1) | August 6, 2011 1:19am
Couple things:
Heal is flat out superfluous.
-The cooldown is too long on it to be worth getting. A small amount of cd reduction far outweighs getting heal.
-Flash will be far more useful as far as survivability and getting around the map to support your teammates throughout the entire game.
- Clarity would be far more useful if the reason you can't heal is your oom. Also, clarity increases your support capabilities, since you have no way without it to grant mana to your teammates.
Boots of Swiftness:
- I believe the cd reduction boots are far more useful, that extra speed doesn't really do a lot for Sona (especially if you have teleport), since she should always be with at least one of her teammates anyways. It's just going to allow her to outrun them, and Sona shouldn't be in front.
Health Pots:
- Unnecessary. If you are really being hit that hard, your gold is better spent on building a Shurelya's (mana regen+health regen+health bonus). Plus, you have a heal. While yes, it's not cost effective at early levels, by the time its level 3, its dependable and cost effective.

Anyways, just some thoughts. :)
1
buchoy07 | July 31, 2011 6:11pm
Eruner, see Summoner's Spell Chapter (updated) as my answer.
You have a quite good build with Janna... but what trying to say here in this build is a HEALER! :)
1
Eruner (11) | July 31, 2011 1:05pm
why Heal and Teleport instead of Flash and ClairVoyance?
You already have a healing spell, havent you?
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Sona an Effective Healer (updated)

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