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Wukong Build Guide by SabinX

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Wukong TopLane - Armor Reduction Build & Guide

By SabinX | Updated on June 18, 2020
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Runes: Conqueror

Precision
Conqueror
Triumph
Legend: Alacrity
Coup de Grace

Domination
Sudden Impact
Relentless Hunter
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

1 2
SOLOQ
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

LeagueSpy Logo
Top Lane
Ranked #3 in
Top Lane
Win 53%
Get More Stats

Ability Order R Q E W Max

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies

Champion Build Guide

Wukong TopLane - Armor Reduction Build & Guide

By SabinX
Me, myself and I
Hello,

My nickname is Emqin (AmKing) and I am WU otp for a good amount of seasons.
I had fun playing this build and I wanted to make a guide on it.
I peaked this season Master in SQ EUW, with this build and it is a fine build imo. Right now, I am fluctuating between D3-D1.
Hope you will enjoy it <3 Not the best build but it has its ups and downs.
Runes Back to Top

Main Tree> Precision


Conqueror is kinda the most OP rune for any Fighter champion. So it works well with Wukong and his new kit.

Triumph gives a lot of sustain and mostly saved me a lot of times from dives and tfs, but you can swap it for Presence of Mind if you are not managing your mana well.

Legend: Alacrity more attack speed is always welcomed, but you can swap it for Legend: Tenacity if the enemy team has a lot of CC.

Coup de Grace after playing quite a few games with each rune from this line, in the end Coup de Grace showed as being the most useful.

Secondary> Domination


Sudden Impact gives you an extra 7 lethality, in the end it means Bonus DMG.

Relentless Hunter helps you move around the map. Very good if you are snowballing.
Why this build? Back to Top
Wukong has many good builds: the Trinity Force build, the Blade of the Ruined King build and the Assassin build (that rushes items such as: Duskblade of Draktharr, Youmuu's Ghostblade, etc.) and there is this Sanguine Blade build. This build wants to be a Hybrid between the Assassin and BOTRK build, because they almost feel the same.

Sanguine Blade is a rather unique item since it is the only Lethality item that gives Attack Speed and LifeSteal - which are very useful to Wukong now.

The main idea of the build? Rush that sweet armor reduction combined with armor penetration and lethality and you are going to deal bonus damage to your enemies, while having the Attack Speed of BOTRK build and the Lethality of the Assassin one.
So how does it work -
Wukong's Q ( Crushing Blow) - Armor Reduction - 30%
Out of what's left comes
Black Cleaver - Armor Reduction - 24%
Out of what's left comes
Last Whisper - Armor Penetration - 20%
And after that, the Lethality applies.

Note: Armor Reduction gets up to an amount of approx. 53% and all of your team members profit from it, on the other side the Armor Penetration is self-focused, so only you will consider it.
At the end Last Whisper reduces an amount of approx. 9% of their initial armor.
Mortal Reminder reduces an amount of approx. 11% of their initial armor.
Lord Dominik's Regards reduces an amount of approx. 16% of their initial armor.
Playstyle / Combos Back to Top
Unfinished
Early Game Back to Top
You started the game and your jungler starts bot? Yes> Cheese your toplaner.
Your passive combined with Wukong's E ( Nimbus Strike) is a strong combo that can be easily abusable and because of that you should be able to win almost any 1v1s, not only that, but you may have the upper hand by pulling up the Ignite.
If you are Blue Side, try waiting for your enemy in the tri-bush.
If you are Red Side, try waiting for your enemy in the long bush from the river.
In both cases, be aware of the jungle not rushing in to help him, but most probably he won't come to help and you may be able to even get an early kill.

What should I do if I got the kill but minions are also on lane and the enemy TopLaner came back with TP?
If you are below 30% hp you should go base, but in the other case, pop your red pot and try to push the wave into the tower. If the wave enters tower and it is going to reset, recall asap and get your long sword(s).
In general, I take a passive stance and I will ask for my jungler to come on my lane to break the freeze (Remember that he started on the opposite side of the map so he will be pathing to top, a simple ping on your lane for help and writing in chat come to break the freeze should be enough for him to path to your lane after red and to give you the opportunity to go base without losing much.
In the case, none of the above worked out, recall when he is holding the minions for reset. You will most probably lose a wave or 2, but you should be able to return the freeze coming fresh from base.
You are running Relentless Hunter in your runes so you will be decently fast on lane.

Since the way you are playing to Mid Game is based on your enemy, I will try later on give an example of the lanning phase based on types of enemies.
--- to be edited ---
Mid Game Back to Top

Pre-transition to Mid Game


Some people are using minutes to determinate when the Mid Game starts, others are using First Tower as the main objective that stats the Mid Game or lane swaps, or just when plates come down and chaos unleashes over the map.

For how I play this build Mid Game starts when there are no more plates on the lane that I am, and when I say no more plates, works for both me and the enemy laner. So if I am the one who gets the tower down first, in general, I like to come back to my lane and pull up a freeze ( Sanguine Blade should've been finished by then so you should be in the position to have the upper hand in 1v1s and maybe you can pull up a fine 1v2. By doing this you are gonna deny your enemy the chance to get gold from plates and if he TPs on bot lane/mid lane, start pushing and applying pressure on your lane. After you reached his second tower start taking camps from your enemy jungle, so he will get behind too. You should be able to do red pretty fast.

Mid Game


You should now be able to look up for objectives near you and try to help your team if they put up fights, the fact you lack a TP comes in handy for your enemy team, so if there are no objectives, either continue to do the same stuff you did in Pre-Mid Game or try to gank lanes, but before leaving to gank, if you are ahead, set up the enemy minions into a slow push, so the enemy toplaner will be scared too close to your 2nd tower, in fear you might set up a trap for him. You can later on fake the fact you are leaving your lane and pull up a trap.
I like to finish Black Cleaver before starting to roam too much, because it will help my team a lot in fights, also it works wonderful with Wukong's Ultimate ( Cyclone).
--- to be edited ---
Late Game Back to Top
Unfinished
Tips and Tricks Back to Top
Unfinished
Thanks for reading Back to Top
Sorry for the grammatical mistakes or my way of spelling out things, I am not that great at explaining stuff, but I tried to make it as easier as possible.
Thanks for passing by!
In case you want to ask anything, I am open to questions and if I got something wrong or any advice, feel free to talk to me in the Discussion section of the build or by directly adding me on Ëmqin (EUW).
League of Legends Build Guide Author SabinX
SabinX Wukong Guide
Wukong TopLane - Armor Reduction Build & Guide
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